如果你臥床休息整整一天一夜,那麼每一項臨時性的屬性傷害都會獲得2點恢復。 臨時生命值(Temporary Hit Point)一些特定的效果會給予角色臨時的生命值。這些生命值將額外加到角色的生命總值上限上,並在角色受到生命值傷害時優先被消耗。當臨時生命值被消耗完後,角色的生命值會開始受到正常影響。如果給予角色臨時生命值的...
hit points, +2 strength, and +1 effective caster level. This lasts for 10 minutes per hit die the target had False Life [V/S]: Self, gain 1d10+[Level (max +10)] temporary hitpoints for 1 hour per level Fog Cloud [V/S]: Creatures mist 20 feet around user, blocking all sigh...
Temporary hit points provide a buffer of about one strike against a level appropriate enemy. They do next to nothing if you nuked by an AOE spell at that level against a DC of a level appropriate enemy. I don't think AC or temp hit points are a concern for casting. It's mainly the...
False Grace This is a level 6 spell, that acts pretty much like False life. However, it affects all allies within a radius of 30 feet and grants them 3d10 + caster level temporary hit points. Blessing of Undead A level 7 spell, that allows you to gain negative energy affinity, undead ...
It should also be mentioned that most of these spells come with heightened versions where the creature gets bigger, you get more temporary hit points, and its attack hit harder. I’m not saying you should try being a gargantuan gelatinous cube, but… you should try being a gargantuan ge...
There were times when I started with electric arc, so I could go into arcane cascade for temporary hit points. My magus started with a 14 int and still could cast with some effect.Karmagator Jul 31, 2023, 01:45 am 2 people marked this as a favorite. SuperBidi wrote: Darksol the...
The unchained barbarian significantly simplifies the rage bonus calculations, and she gains temporary hit points instead of raising and later decreasing her current and maximum hit points. Finally, she gains stronger versions of some of the weakest rage powers. Monk: The original monk has many ...
re talking about an item can help in multiple combats. Where that really helps is that the temporary hitpoints can regenerate if you’ve been at max hit points for one minute, so if you rest between fights and heal, you get a second or third dose of temporary HP. Also, the real ...
Killing blow gets you +10 temporary hit points, or +1 bonus to AC, or +1 bonus on Fortitude saving throws, or +1 bonus on Will saving throws. It’s found at Crusader’s Camp. Ward Master’s Amulet All ward abilities and spells get you +1 AC, and they become extended. ...
s bite or the bottom of a grave. Their spell list is Divine, and these Sorcerers are trained in Intimidation and Religion. As for Blood Magic, we hope you like necromancy: this feature gives you temporary hit points equal to the spell’s level for a round,oryou can force a target to...