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One other thing to keep in mind—the idea that teleportation uses the Astral or Ethereal plane is a construct from D&D that crept into Pathfinder since we built the rules off of the 3.5 SRD. (Similarly, the idea that ghosts exist simultaneously on the ethereal and material planes is a D&D...
I will be adding these to my NPC DB over on d20pfsrd.com when it comes out. This DB is used as a basis for data in Kyle's Combat Manager application Critter Apr 25, 2012, 09:40 pm Did it again! Awesome book idea, and I can't wait. I like to make my own NPCs as much ...
But I was just looking at detect magic and detect evil in the SRD, it didnt say anything about lead or walls blocking it like in 3.5. Dont have my book in front of me, is that present somewhere else in the rules now? Letting detect magic sense the general vicinity of someone who ...
Nowhere in the SRD can I find any text that says you can Sneak Attack an opponent if you succeed on a stealth roll. In the games I've played stealth is used for scouting and only enables sneak attack because the rogue is acting against flat footed targets. This matches what you are ...
After looking at the review of Ultimate Psionics and glancing over the srd I am considering including it in future campaigns. The inclusion of the "rune word" conversion is very intriguing. Though, I am a little leery of a few things though. One is including them in adventure paths, I'm...