- Powerful natural attack - Can walk through walls as early as level 9 (plus other amazing feats) Contrast that to dwarves who got darkvision, a knife, and reduced speed to balance those out. Centaurs are not far behind. Personally, I'd take away the darkvision from both ancestries,...
Energized Wild Shape Wis 19, base attack bonus +6, wild shape class feature One natural attack while wild shaped deals +1d6 points of energy damage; gain energy resistance 10 (choose between acid, cold, electricity, or fire) Energy Channel Channel energy class feature; Air, Earth, Fire, or...
Divine spellcasters who devote themselves to the Nobility domain are natural leaders who inspire others with their words. Experienced spellcasters of this domain often attract a following as long as they remain true to their faith.16 Plant
Also known as natural werecreatures, true werecreatures have greater control over their transformation except during a full moon and do not suffer from any memory loss during their transformation.48 Although it is a rare occurrence, a person can also become a werebear by drawing the "Bear" ...
Major geographical features act as natural boundaries between the empire and its neighbors. To the north the Fog Peaks serve to divide Taldor from the nation of Galt. The Sellen River flows through the Verduran Forest, along the boundary of the empire and its western neighbor, Andoran. To ...
Green-thumbed roleplayers may be tempted by thePathfinder Druid, who harnesses the mighty power of nature to bring ruin to their enemies and beautiful bounties to those who respect the natural world. Although possessing some healing abilities, the real charm of Druids is their distinct polymorphi...
Level 20 - Godly Avatar - Your bond with the divine and with your subjects is such that so long as you are reigning king you become immune to all natural poisons and diseases, you also gain a +5 AC bonus DR 10/Holy and SR 15. Upon your death you may make a DC(something hard but...
feats revolve around people underestimating them or not taking them seriously – for example, there’s a feat called Cringe where you can make an enemy feel sorry for you and pull back on an attack, doing less damage. On the more formidable side, they do have to end up getting access ...
Multiattack feat can be selected by any character, and it works for them the same way it would work for animal companion/eidolon (i.e. either reduces secondary attacks penalty to -2, or gives one iterative attack with primary hand natural weapon if character has less than 3 natural attacks...
For one thing, it reduces the natural urge people have for trying to maximize their statistics, which can be tedious。 My personal opinion is that even though this mechanic seems nice, it's just another thing added on to an already over-complicated game。 I think Pathfinder should be lookin...