Strength is vital to building a Pathfinder Barbarian, but Constitution and Dexterity should be given some thought, too, in order to increase your character’s durability. Although a simple, combat-focused class, the scope to carefully balance weapon specializations, and a choice of ‘instincts’ ...
Generalist Wizard should have a capstone or specialists need stiffer penalties for using opposition schools. Barbarian's need a little more rage power love. Problems with Vital Strike line and Charging, Cleaving, Spring Attack, etc. Having to make a "Hate" list of a game that is overall...
However, spit is not a natural attack, but a special quality. Bruunwald Jan 1, 2012, 12:01 am I like the NPC gallery. I consider those to be the NPCs worth interacting-with. I don't need stats for Joe Merchant if his only function is to jump out of the way when the PCs run...
Multiattack feat can be selected by any character, and it works for them the same way it would work for animal companion/eidolon (i.e. either reduces secondary attacks penalty to -2, or gives one iterative attack with primary hand natural weapon if character has less than 3 natural attacks...
feats revolve around people underestimating them or not taking them seriously – for example, there’s a feat called Cringe where you can make an enemy feel sorry for you and pull back on an attack, doing less damage. On the more formidable side, they do have to end up getting access ...
7 Barbarian - Rage Power: Lesser Beast Totem 8 Barbarian - Beast Totem 9 Barbarian - Improved Critical: Falchion† 10 Barbarian - Beast Totem, Greater 11 Barbarian - Weapon Focus: Falchion† 12 Barbarian - Deadly Accuracy 13 Barbarian - Power Attack 14 Barbarian 15 Barbarian - ...
For one thing, it reduces the natural urge people have for trying to maximize their statistics, which can be tedious。 My personal opinion is that even though this mechanic seems nice, it's just another thing added on to an already over-complicated game。 I think Pathfinder should be lookin...
One thing I noticed about these guys is that some of their feats revolve around people underestimating them or not taking them seriously – for example, there’s a feat called Cringe where you can make an enemy feel sorry for you and pull back on an attack, doing less damage. On the ...
Fighters deal a little less damage because channel-power attack is gone, but their improved AC and natural weapon bonuses, coupled with the depower of clerics/Druids, plus great fighter only high level feats make them amazing tanks. Pallys may almost be tier 1; mixing almost the level of...