Pathfinder Alchemist Inventive, resourceful, and possessed of a flagrant disregard for the natural order of things,Pathfinder Alchemistscan be best likened to mad scientists. A hybrid, support and ranged damage class, Alchemists lob homemade concoctions at enemies, while assisting their party by pro...
Sneaky Magic: You can add your sneak attack damage to spells against flat-footed. Spell Master: Increase your spell DC by 4. Magical Amplification: Your spell damage dice become d10. Armor Saint: You can move at normal speed while wearing armor, reduce your armor check penalty to zero, an...
Lann’s Build focuses on dealing great damage using the Flurry of Blows Ability. This Ability allows him to make 3 out of 6 of his attacks at maximum BAB when making a Full Attack (and 4 of 7 if he uses Ki Power: Extra Attack), which is even better than combining Rapid Shot and M...
Mythic.PatchAlwaysAChance'Always A Chance' succeeds on a natural one and applies to most d20 rolls🏠✔️ Ranger.CreateImprovedHuntersBondcombat feat: Improved Hunter's Bond📖✔️ Rogue.CreateBleedingAttackrogue talent: Bleeding Attack; basic talent: Flensing Strike📖✔️ ...
Natural Armor Increase– Gain +2 Natural Armor Bonuses to AC. Ability Boost–Strength– Gains a total of +4 Strength Score. Bonus Feat(Toughness)– Raises your max HP. Dragon Bite– Gains a Bite Attack, which also accounts for your Strength Modifier. ...
simply because they pick up an awesome weapon. It's not exactly advanced discrete mathematics or anything to see that having an extra +5 to overcome 30 points of natural AC isn't the same thing as having a +5 to hit the same target minus those 30 points because your attack ignores ...
When you compare a wizard of any build to an imperial sorcerer, the difference is painful. Sorcerer gets more flexibility, more damage, much better feats, spontaneous casting AND on top of that, better focus spells that allow to raise your DC by up to 3/add 3 to your spell attack roll...
15 Power Attack 16 +1 STR 17 Cleave 19 Cleaving Finish 20 +1 STRHunter Spell Priority Level Spells 1 Acid Maw, Magic Fang, Lead Blades, Unbreakable Heart, Cure Light Wounds 2 Aspect of the Bear, Barkskin, Sense Vitals, Natural Rhythm, Cat’s Grace 3 Magic Fang (Greater), Cure...
that’s still a crit. (Reading the fine print though, if a natural 20 would not normally be a success, it becomes a success but not a critical success; similarly, if a task is so easy that a natural 1 plus mods would succeed, a natural 1 would be a failure but not a critical fa...
It wasn’t a total waste of a fight though, because we really got to see Alhara’s build shine this week, complete with a glorious dose of the “Attack of Opportunity” sound effect. (Note to self: if Alhara should ever die, Vanessa’s next character needs to be a sprite and Steve...