Toggle List of curses subsection 6.1Adella curse 6.2Bestow curse spell 6.3Birthing Death 6.4The Bleaching 6.5Coward's Curse 6.6Creature curses 6.7Creeping Senility 6.8Crow's curse 6.9Crypt Fever 6.10Cursed magic items 6.11Curse of Bestial Dreams 6.12Curse of Nightmares 6.13Curse of...
4: Magic Items p. 154 Treasure by Level Fulus Grimoires Magical Tattoos Personal Staves Spell Catalysts Spellhearts Consumables Permanent Items 5: Book of Unlimited Magic p. 192 Cathartic Magic Elementalism Elemental Spell List Flexible Preparation ...
Need to buy anything? Weapons, armor, food & drink, vehicles, magic items, etc? (46 items) Optimized Character Builds Anything you can do, I can do better. Races Aberrants, beasts, dwarves, feys, giants, humanoids, reptilians, shapechangers, and many others. (39 items) ...
This setting will determine how much of AoN reacts to your searches and navigation, specifically with "hybrid" content - mechanics which exist both in Legacy and Remastered, though they may have different names or rules (ex: Magic Missile and Force Barrage). In these cases, you will always ...
Item Creation (Su) Tsathoggua is treated as having all item creation feats for the purposes of crafting magic items. Outcast's Dreams (Su) Tsathoggua can affect any creature with outcast's dreams that has succumbed to the Great Old One's unspeakable presence or that has ever offered him...
Granted, there is a bit of a disparity there, but a difference of 2 isn't that huge. And yeah, I know that's before magic items, but that's part of the benefit of being a high-level character. Even with a +6 enhancement bonus to Intelligence, though, that wizard will still need...
When it comes to non-expendable magic items like weapons or wondrous items, most members of the group tend to only acquire a couple at best, though I generally make up for that by making the items more powerful and more uniquely suited to the character. I also often create items with mul...
Equipment & Magic Items p. 20 Spells p. 22 Tiny Animal Familiars p. 24 Small Animal Familiars p. 26 New Improved Familiars p. 28 New Unusual Familiars p. 30 Next Month! p. 32 Familiar Index Inside Front Cover Improved Familiar Index ...
Relics are magic items that change over time, gaining more abilities and powers over time. There are also relics known as relic seeds, which are only partially physical, that become attached to a character in a similar way. This deck of cards contains 84 different Relic powers that...
1Divine Favor, Shield of Faith, Magic Weapon, Remove Fear, Unbreakable Heart, Magic Fang 2Barkskin, Restoration (L), Find Traps 3Animate Dead, Magical Vestment, Archon’s Aura, Resist Energy (C), Delay Poison (C), Prayer 4Divine Power, Restoration, Protection From Energy (C), Greater ...