Add the damage together before applying resistance or weakness, and don’t multiply splash damage on a critical hit. GM Core pg 244 wrote: Bombs are martial thrown weapons with a range increment of 20 feet. When you throw a bomb, you make a weapon attack roll against the target’s AC,...
False. Spears deal 3x damage on a critical hit. Considering that a bastard sword with EWP is a ONE handed weapon and this spear is a TWO handed weapon, both dealing 1d10 damage, this weapon is actually inferior by my thinking. You net an *average* of 1 extra damage per hit (averag...
they are pretty useless and you won't do enough damage to survive the mobs (often 10 enemies at once). I would excpect that on Normal difficulty, you can use more or less any spells to damage the enemies. But this is not possible. The devs want you to use certain spells and if yo...
Let’s also talk about death. Massive damage (2x your hit points) is still an insta-kill. Certain spells have a death effect which is also automatic. Anything else, you are unconscious, at zero hit points, and placed at the beginning of a four-stage countdown. You start at “Dying 1...
伤害减免(Damage Reduction, DR):对伤害具备抵抗能力的生物通常拥有伤害减免。物理来源的任何伤害将减去此数值后再作用于该生物。大多数DR可以被特定类型的武器所无视,该类型将标注在“/”符号之后,譬如“10/寒铁”。有些类型的DR对所有物理攻击均有效,这些DR将以“-”符号来表示。更多信息请查看特殊能力部分。
Anatomist (+1 to confirm critical hits) Armor Expert (-1 armor check penalty) Berserker of the Society (+3 rage) Blade of the Society (+1 damage on sneak attack) Defender of the Society (+1 AC wearing med/heavy armor) Deft Dodger (+1 reflex save) Dirty Fighter (+1 damage against ...
Immortality (Su) If Tsathoggua is slain, his body tears open and creates a burst of vile ooze that deals 20d8 points of acid damage to all creatures within a 60-foot spread. A total of 2d6 formless spawn immediately form in random spots throughout this area of effect, while the ...
Hit Rate +1% „We call those who wander about the world in pursuit of their dreams the Pioneers. Physical/Magical/Independent Atk. +24% Skill Atk. +40% STR/INT +32% (conditional) <Target Option> Additional Critical Damage +14%
It’s self-evident that the tanks should be in the lead, while the spell casters, healers, and ranged damage dealers, who have lower survivability, should be at the very least behind the tanks. If you’re having trouble deciding on the best formation for your party. Pathfinder has an op...
and with some inconsistent data. There are other reasons for concern. The pandemic years did lasting damage to income growth, employment, and business confidence. Exports are likely to weaken significantly over the course of the year as external demand flattens, and long-term structural problems ...