Divine Caster-Archer PDF–You know you want to bean ultimate divine caster and archer with a companion or familiar? Try these ridiculous Cleric, Druid, Hunter, Inquisitor, Oracle, Warpriest, and Vigilante builds in this mega PDF. Baker’s Dozen–get all the original Optibuild PDFs for 60%...
Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, ...
Pathfinder Druid Green-thumbed roleplayers may be tempted by thePathfinder Druid, who harnesses the mighty power of nature to bring ruin to their enemies and beautiful bounties to those who respect the natural world. Although possessing some healing abilities, the real charm of Druids is their ...
Final Build Druid (Elemental Rampager) Monk (Traditional) Loremaster 16 1 3Leveling Guide Level Take 1 Monk - Dodge // Spell Focus: Conjuration // Crane Style 2 Druid - 3 Druid - Augment Summoning 4 Druid 5 Druid - Superior Summoning // Any 6 Druid 7 Druid - Outflank 8 ...
Best: Race & Class revamps. Worse: Finger of...some damage. ..don't Slay...just damage... Living. [changed these to hp's = minus the spell level] Mahrdol Oct 1, 2009, 10:30 am I like most of the changes except 1. Nerfing natures ally spells for druids, 2. Cleric lo...
druids/clerics get it 9th/8th circles respectively level 30 players will lose much more xp on death new spell - resurrect adjusted prices in stable in ashenport per player request there is a variable hitroll/damroll cap based on your class levels and raised by special circumstances... this...
Druid pp. 62–79 Fighter pp. 80–95 Monk pp. 96–111 Paladin pp. 112–127 Ranger pp. 128–143 Rogue pp. 144–159 Sorcerer pp. 160–177 Wizard pp. 178–197 Chapter 2: Prestige Classes pp. 198–241 Arcane archer ...
There's a wealth of customization for your PC here and I'd love to play in a campaign where I can be a chirurgeon, or a spell blender, or a druid with a little mushroom familiar。。。but I'm far too lazy to run a game with this much rules baggage。 It doesn't help that the ...
Here secretive druids protect ancient forests, and downtrodden refugees and exiles cast longing eyes toward lost homelands. Civilized sea monsters trapped far from the briny deep rub shoulders with legitimized assassins, and strange magic can pull a prosperous town in and out of time and space....
Elementalism builds around the four traditional elements of water, earth, fire, and air (FLAMEO, HOTMAN!). We get some formal feats for druids and monks to flesh out the parts of the elemental spectrum that were a little weak in their previous rules, and then we get the elementalist cla...