1.1Zty - Litany of Lethargy range decreased, Grace spells moved up 2 spell levels, Holy Sword moved up 1, Aura of Enfeeblement now -1 per 5 lvls, Words of Weakness -1 per 4 levels.1.1Ztz - Updated Chinese Translation thanks to 羚羊不会飞1.1Zua - Weapon of Wrath should now show up ...
Wall of Nausea, Air Walk and Air Walk, Communal, Arcane Eye, Archon's Trumpet, Aura of Doom, Ball Lightning, Battlemind Link, Debilitating Portent, Explosion of Rot, Fire Shield, Fleshworm Infestation, Forceful Strike, Globe of Invulnerability, Lesser and Globe of Invulnerability, ...
Some disease effects from the enemies didn't work correctly with the effects that were supposed to protect from them (such as Aura of Health, for example) - fixed; Song of Courageous Defender wasn't giving DR 5/- to a chosen companion and was giving 5 to energy resistance instead - fixe...
but that kind of bites them when you look at the exploding aura thing and realize it's got the Fire trait for some reason. It might also be a sort of future proofing issue? Implying traits so they haven't got to be written down each time? I'd rather have more explicit traits on...
Archon’s Aura– Gains an aura that negatively impacts enemies within a 20-foot radius. If they fail theirWill Save, they receive a penalty on all Attack Rolls, Saves and AC. Remove Blindness,Remove Disease,Neutralize Poison– Nullifies blindness, all diseases, and poison. ...
The playtest version of Detect Magic doesn't pinpoint items like this already. It only gives you presence or absence until level 7; when heightened to 4th it lets you narrow down the location of the strongest aura to a 5 foot cube but not the exact location. "Read Aura" is the cantr...
1 Magic Weapon, Shield of Faith, Divine Favor, Unbreakable Heart, Cure Light* 2 Barkskin*. Restoration (L), Cure Moderate* 3 Animate Dead, Archon’s Aura, Shield from Demonkind**, Remove Curse, Cure Serious*, Resist Energy 4 Blade of the Sun**, Crusader’s Edge, Divine Power, ...
Whenever the wielder hits a new Large or bigger enemy for the first time, the enemy must pass a Fortitude saving throw (DC 30) or be surrounded with a frost aura, making all other enemies in a 15 feet radius become vulnerable to cold damage for 3 rounds. Act 4, Wirlong Black Mask,...
Amplified Radiance Aasimar, daylight racial spell-like ability Shed an aura of light when near allies who share this feat Amplified Rage Half-orc or orc, rage class feature Make your rage more powerful when near others raging Anatomical Savant* Weapon Focus, base attack bonus +12 Sneak attack ...
Aura of Greater Courage Abj Buff Circ Emo 10m/l − − − − − − − − 2 − − Barkskin Tran Buff 1 − 10m/l − − − − 2 − 2 2 − − D2 Bear's Endurance Tran Buff 1 − 1m/l − − 2 2 2 − 2 2 − − 2 Bestow Grace...