Exceptional Weapon: Your attacks get an additional enchantment. (e.g. Corrosive, Flaming, Frost, etc.) Plot Armor: Get bonus on AC and Saving throws based on character level. Special Power Feats: A selection of bonus feats which have very good effects. Alpha Strike: Automatically confirm cr...
1 person marked this as a favorite. Suppose you include a way in your game to transfer the enchantment on a found weapon or piece of armor to a different item? A spell or crafting feat might be able to accomplish that.1 to 50 of 317 << first < prev | 1 | 2 | 3 | 4 | 5...
1) Elusive replaces Armor Training, so unlike other fighters that get MORE benefit to dex for the AT, this guy just gets an added dodge bonus. It means he *can't* get as much benefit as the standard fighter if using ANY armor at all ... about the *only* place where you can say...
Ability Mastery Use Magic Device 3 ranks, base Fortitude saving throw bonus +4 Gain an enhancement bonus to an ability score with a suit of magic armor or transmutation-crafted item Aboleth Deceiver Iron Will, gillman, enchantment resistance racial trait Once per day, reroll a failed saving th...
There might, however, ultimately be armor keywords or other misc gear buffs that are in some way useful to Expert/Commoner feats. So you might eventually be able to make a full outfit of things that make you a better crafter. Dazyk Goblin Squad Member May 30, 2014, 03:00 pm 2 peopl...
any manner of capacity to interact with this steady progression of damage values (that is, every single shield in print that DOES NOT EXPLICITLY tell you "Do not/you may not use this to shield block") has the same obligation to keep up as the fundamental runes for armor and weapons do....
Good armor and a powerful weapon are still critical to the game, but you no longer have to carry a host of other smaller trinkets to boost up your saving throws or ability scores. Instead, you find and make the magic items that grant you cool new things to do during play, giving you...
Requirements Craft Magic Arms and Armor, expeditious retreat, keen edge; Cost 5,820 gpHalf-Orc SpellsHalf-orcs have access to the following spells.Battle TranceSchool enchantment (compulsion) [emotion, mind-affecting]; Level alchemist 3, antipaladin 3, cleric 4, inquisitor 3, ranger 3, witch ...