spell magics, cast Haste, watch out for Counterspells, Immobilize Personn for the Barbarian to Coup de Grace, Charm so that the Rogue can Bluff, Inspira Courage so that the all team got bonus on rolls. How isthat overpowered, or not fun, to make EVERY Martials at the table a murder...
That is, +1 bonus per spell level. So ignition at level 1 would deal 2d4+1, or 2d4+2 at level 3, 2d4+3 at level 5, etc. Being more extreme, just give them +ability modifier like in the good old days. With needle darts, that's 3d4+4 ~ 11.5, which is about the same as...
AD&D_2E ADnD 2E Revised ADnD_1E AEON-Aberrant AGE System APOCTHULHU ARC AS&SH AW AW2E-Burned-Over AW2E Ablaneda Aborea Aborea_new Abstract Dungeon (FR base) Aces and Eights (Shattered Frontier) Aces-In-Space Achtung! Cthulhu Action Movie World Adventure Pack Adventure! AdventureTime ...
There might not be spell attack bonus items but this could be fixed easily with meta-magic feats. A metamagic feat that gave you +1 or 2 to hit on spell attacks would fix a lot of the problem without having to create items and or replace/stack with true strike. Anything that would...
Have a buffer in the party, Bard's Courageous Anthem give a +1 bonus to attack. Combine that with a fighter in the party, and that fighter now has a 25% higher chance to crit than compared to a non-fighter baseline character (fighters have +2 to hit compared to most other martial...
- Sorcerer has bonus damage/healing on slot-cast spells equal to the rank. I'd call the Wizard's thesis at least better than that. I would not be so sure. The most direct match is Spell Blending, and while that thesis provides more power by way of a higher-rank slot, that power ...
For an investigator, your bonus skill feats must be mental but most of them are niche or Intimidation/Medicine. Wizards have very little exciting options to choose from. This is a good place to fix the "intelligence isn't useful enough" problem. 3. Potency runes for spell attacks. The ...
2-Make it a reaction to casting a slotted spell as a bonus to casting slotted spells. 3-Enterring it also recharges spellstrike. This make it pull double duty the first time you use it in combat if you open with spellstrike.
Effectively, the core feature of the class still levels (such as spellcasting), but you can dip into other classes' abilities. Cantrips: Cantrips scale now; my players always wanted an "auto attack" option for their casters and this will work nicely. It still keeps PF1's customization (...
There's quite a bit I like, so far: the proficiency system (it inspired me to tinker with the proficiency Bonus of 5th Ed), action economy (though I have been a fan since Unchained's RAE), Monsters, Perception not being a skill; I've just not been cheerleading every aspect of it ...