to +1 to save DC, Sickened added to all stages (up to Sickened 3). Massive buff in both DC and effects. Level 6 from: Saving Throw DC 22 Fortitude; Maximum Duration 6 rounds; Stage 1 1d10 poison damage and enfeebled 1 (1 round); Stage 2 2d10 poison damage and enfeebled 1 (1...
There is no DC system, you have a set save vs a type of attack. An example would be a Fighter needs a 14 to save vs Poison and a 17 to save vs Spells at 1st level. Where as a Cleric might need a 10 vs Poison and a 15 vs Spells at 1st. There are 5 categories, as oppo...
GammaWorld2e GammaWorld3e GammaWorld4e GammaWorld7e Genefunk 2090 Generation Genesys-RPG-ShadowOfTheBeanstalk Genesys-RPG-nonAPI Genesys-RPG Ghost-Ops-RPG GhostLines Ghostbusters Expanded Spanish Ghostbusters Glaive Glitter Hearts Godbound GoddessSaveTheQueen Godlike Godsend Golden Sky Stories Guildes QdO...
GammaWorld2e GammaWorld3e GammaWorld7e Genefunk 2090 Generation Genesys-RPG-ShadowOfTheBeanstalk Genesys-RPG-nonAPI Genesys-RPG Ghost-Ops-RPG GhostLines Ghostbusters Expanded Spanish Ghostbusters Glaive Glitter Hearts Godbound GoddessSaveTheQueen Godlike Golden Sky Stories Guildes QdO Gumshoe by Roll2...
When they're coming in strong, use a save-based spell to have an impact even if they succeed their save. When magic is the wrong tool, buff the fighter or change the terrain! 4/4 PF2 wizards can have an answer for anything, and when they do, there's no better ally to have ...
Having Daze make the target Off-Guard for a round on a failed save seems like a decent effect. The actual spell description doesn't reflect this, unfortunately, but if this is an editing mistake, I wonder if the short description or the actual spell is wrong. Can someone check if daze...
While I agree with Rob (use the printed stat block, though with Run Prudently one is absolutely within bounds to run a +171 save as a +17, or whatever), I doubt the black helicopters will come for you if you use the remastered version of a critter of the same name. ...
The class allows you to use save-based spells if you want, that's fine, and I wouldn't be opposed for a feat to impose a penalty to saves against your spellstrike's spell DC, but Paizo is neer going to make sae-based spellstriking on par with attack-based spellstriking because the...
I will not be going to any other system, because I like this one best, first in it's 1E form and now in the 2E version. Most other systems I've played in the past (Werewolf: The Apocalypse, AD&D 2nd Ed, D&D 3.0 / 3.5, Shadowrun) are either functionally dead or (for me) ...
A staple in fantasy, playing a shaman is pretty limited in Pathfinder 2e. Clerics can't seem to choose philosophies (or even pantheons, RAW) as sources of power. So unless your GM makes an exception, your cleric can't worship the spirits of the land or ancestors to gain power. Sure,...