I flavor this with "consumables all come with a wax seal with a mark" and nobody sensible will buy a potion without the mark that indicates that "this is not poison" or a scroll without the mark that indicates "this is not exploding runes." Oh boy, I'd loathe that... Non-sellabl...
It's part of the teamwork that makes it cool, but it might sometime be steering too hard on that honestly. Speaking of 1e, the unique thing of spell combat really could be reinterpreted in 2e as well for more than direct damage. If (with a feat) you could repurpose spellstrike to c...
Seems to me that a lot of Pathfinder 2e is going in the direction of 'choose your spell list.' Sorcerers do this, Witches do it too, as do Summoners. So it might be nice to have a master in weapons, master in armor class that has magus/summoner casting but can choose their spell...
Consider the tweak that shields can still be repaired even at 0 hp, or at least that their runes can be salvaged. This alone creates *instantly* a much better ruleset, where you can use a shield the way it's meant to be used (put in the path of incoming fire) WITHOUT worrying about...
A small pouch of clay tiles that were inscribed with magical runes by a Dwarven mystic he had befriended. It might include several that functioned as potions of Cure Serious Wounds, a couple that functioned as potions of Bear's Strength and one that could teleport him back to the mystic's...
Exploration mode is measured in minutes and hours, representing travel and investigation, finding traps, decoding ancient runes, or even mingling at the queen's coronation ball. Of all the modes of play, exploration is the most flexible, allowing for easy storytelling and a quick moving narrative...
Exploration mode is measured in minutes and hours, representing travel and investigation, finding traps, decoding ancient runes, or even mingling at the queen's coronation ball. Of all the modes of play, exploration is the most flexible, allowing for easy storytelling and a quick moving narrative...
decoding ancient runes, or even mingling at the queen's coronation ball. Of all the modes of play, exploration is the most flexible, allowing for easy storytelling and a quick moving narrative. Finally, the downtime mode happens when your characters are back in town, or relative safety, allo...