would had made it so that it only protected creatures from crit fails, or made it the equivalent of bypassing spell resistance (that would fit the name much better). Maybecasters will get a fix for it someday. Steel Mar 8, 2020, 08:17 pm Raving wrote: Steel wrote: Ok so...
TKP - 2d6 and variable damage for weakness/resistance. Divine Lance - twice the range, hits extremely common weaknesses Caustic Ray - low damage, but AoE at least and also a save. Just about all of these feel balanced against Electric Arc when you compare the full scope of their packa...
In these ports, where bottled jaathooms,33 jabalis34 imprisoned in amber, humanoid captives, and caged monsters all occupy the auction block, the church's emissaries face resistance.12 This anti-slavery movement gained a powerful ally when the abolitionist Deena al-Parishat married Satrap Xer...
tailored to modify spells that would normally fit in that school. For instance, Battle Magic's unique spellshape lets you create a ward out of your damaging spell that grants temporary hit points, and while the THPs last the beneficiary also gains resistance to one of the spell's damage ...
Otherwise most players looking at the damage value of a rune stack property runes that do the most damage with the least chance of resistance. It leads to this mix of odd looking blades. I imagine if you put some thought into it, a multiple energy blade can be interesting. It's so ...
I could see it be a choice depending on the item, like an armor could give you a resistance, or a reaction on getting hit once per day. Steelbro300 May 1, 2021, 09:09 am 1 person marked this as a favorite. WWHsmackdown wrote: I'm curious about what spellhearts actually do. ...
One groups became the rebels and formed a resistance within the city sewers, denying any help from important NPCs. They figured things out and I had to adapt a lot. I allowed them to do so, because I saw reason on that. The other group played by the rules while working with the NPCs...