Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to...
if they sink 2 feats into being a monk they gain the ability to enter a stance that does +2 damage on average over a rapier, factoring backstabber as a gimme? That's really cool but you might have oversold it a bit. Still the unarmed theif-monk seems like an excellent concept I ...
I think it gave a fair bit of depth and variety to each class beyond feats. That's not to say there's no in class variety now since a fair number of feats seem to more directly interact with class features (IE. choosing Monastic Weaponry for a Monk at level 1 is sort it's own ...
It's essentially just another meter to refill, while your character can use at-will cantrips, ancestral feats with their own cooldowns or simply attack with a weapon which may lead to ITS OWN powers thanks to class feats. If as a monk, you whiff your Ki Strike, you still have your ...
(Would Monk really get much power if, for example, every Monk just got Water Step for existing?) You get so little just for being a wizard, or being a psychic, or being a fighter, etc., that just being able to archetype and take class feats risks letting people filch your class ...
PathfinderMonk PathfinderRanger PathfinderRogue PathfinderSorcerer PathfinderWizard What to consider when choosing Pathfinder classes There are 12 Pathfinder classes in the 2e Core Rulebook. Many closely align with familiar fantasy archetypes, but all are worth learning about. ...
But 2e has massively better character customization options due to class feats and general feats, and the skill system is more developed. The action economy is also more elegant, once you get used to it. Is there a place where the devs talk out the reasoning behind all the changes they di...
At this level, anyone Trained in Athletics with maxed out Strength (so most Strength-based martials) will be as good as your Monk. By gaining levels and grabbing supporting feats your Monk should severely increase its grappling ability and especially its critical success chances (as skills ...
mythic rules or whatever the pathfinder2e equivalent would be that's all I want!!!Temperans Dec 14, 2021, 01:03 pm Golurkcanfly wrote: Just let their feats have both a utility talent *and* an infusion in singular feats There's a design space for feats that do multiple things that...
Str + Unarmored is a thing for one type of Barbarian and one type of Monk and while anyone could max both Dex and Str that's kind of build expensive and still leaves you behind the basic AC curve for most of the game (and always worse off than just equipping plate). It's a ...