I noticed that some of the old injury poisons were nerfed substantially, cutting their damage almost by half (e.g. Wyvern Poison). I am a bit confused about that change, given that using poisons was a very niche strategy already. This could mean that they are trying to bring things in ...
This isn't bad, but when you can switch between martial damage and casting at will you can build up pretty good damage. But my experience is only the mobility is a problem for inexperienced DMs depending on the terrain. I've had no problems allowing casting in battle forms. Casters don'...
High damage-dealers with powerful weapons and hardy, if limited, defenses, Barbarians crush their foes through raw muscle. But dispatch your enemies quickly, or they will exploit your weaknesses and leave you crumpled. Barbarians can tap into that inner fury to unleash their aptly-named ‘Rage’...
There are encounters where the monsters have high damage reduction to piercing attacks so it is sub optimal to stand back and try and shoot.There are encounters with monsters that can be convinced to ally with the party so it is sub optimal to stand back and ...
(2E) Hshurha, the Duchess of All Winds, is one of the powerful beings collectively known as the elemental lords. She dwells on the Elemental Plane of Air, and disdains all solid, visible creatures.1 Personality Hshurha is known for her erratic nature, she is both cruel and capricious...
I assume the designer rationalized that its very low hit points and low average damage output would be the balance against its high to extreme Perception, skills, AC, saves, DCs and attack modifiers. Course comparing the lists of high to extreme numbers vs the moderate to low, one column ...
+1d6 fire damage is cool. No they are both boring but you know what? the +1d6 fire damage is useless after a certain level that fire resistance becomes the norm or high DR becomes the norm. sunshadow21 Jan 22, 2012, 02:16 am Personally, in my homebrew world, I plan on dealing...
damage is for those poor fools that can't win by other means. Why do direct damage when I can throw them to another plane, or in a pit, or mind control them, or insta kill them, or have a horde of summons/necromancy/gated creatures to kill for you?