And said feat requires a specific heritage too. But once you have it, you can literally walk through a wall "as if it weren't there" once per hour. If you can't complete your movement before exiting, you're harmlessly ejected. The phrasing makes it extremely permissive; for example, ...
The Rogue feat Poison Weapon is a trap. So I hope they won't balance Poison around it. I hope they'll add Poison based feats that don't rely around Additive as in that case it would bar them from non-Toxicologists (technically, there's Potent Poison at level 10, but it's rather ...
If you missed the beginning, you can find it here where I discussed the playtest in general and an overview / summary of my thoughts. Today, we... Read More Dark Archive, Pathfinder, Pathfinder Second Edition, PF2e, Playtest, Psychic, Randal Meyer, Randal Reads Review Leave a ...
Alhara gets another reaction-based feat, and as we’re coming to understand, reactions are really where it’s at in Second Edition: the more things you can do to disrupt opponents’ turns, the better. Darius gets a pretty cool monk ability, the One-Inch Punch, which lets him dial up ...
Style Feat page redesigned Combat Stamina page added to Feats area to show all uses of Combat Stamina in one place Monster statblocks now show above family info, similar to 2E site design Arcanist Exploits and Animal Companion pages adjusted to replace button logic - Exploits all on one page ...
I have concerns about the flood of feats - awe and wonder at their ability to create vastly more diverse characters than the previous addition, but also a feeling like I need to be an expert on all of them otherwise ill probably let players do stuff that should require a feat。。。 i ...
, I don’t hard-plan every feat I’m going to take, but I do have a “mind’s eye” idea of the destination, and that tends to inform the choices en route. Now, rumor has it Chris Beemer will sometimes build his character from 1-20 before the adventure even starts, and I don...
"You gain the Pet general feat (page 259), except that your pet has special abilities." So I would guess you use the rules in the PET feat to gain a new pet/familiar. If they errata this, I would ask that they make it simple as "retrain" carries GM dependent baggage (cost, instr...
I think it's better when feats spell out exactly what they do rather than to refer to a spell that is hundreds of pages later in the book while making alterations to how the spell works in the feat text. Like sure, a lot of people knew how Mirror Image worked and the assumption was...
But this is all theory. Back in the world of the Dreaming Palace, Basil and Dougie have things pretty well covered on the trap front. I’m letting Dougie take the lead because he’s more tanky, but I took an Investigator feat that gives me the same change to auto-detect traps as wel...