As such, the spellcasting classes within PC1 suffer from a spell list shorter than even the original pf2e release. This really is not a question of "Would that harm player fun?" but rather "How badly does this harm player fun?" With the fragmentary and incomplete glossaries in the GM...
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However, there are some clear cases present in at least Agents of Edgewatch where some custom creatures for the adventure are, in effect, as good as a PC can be for their level - but in two classes at once. That's a clear "this creature has too much kick" but many other creatures...
At higher levels they can make other classes obsolete. With single fight ending spells, binding powerful minions, and being able to have the perfect spell on hand. They can fulfill every role and while they may not be able to deal as much damage, they usually don't need to. Firewarrior4...