You are the Fighter. This is your story. The Wizard may provide support while the spells last, and the Cleric is useful for patching you up, but when there's work to be done with sword and hammer, you are the champion ...
Fighter Archetypes Expanded Weapon Groups Gunslinger Archetypes Inquisitor Inquisitions Archetypes Magus Magus Arcana Archetypes Monk Archetypes Paladin Archetypes Ranger Archetypes Rogue Rogue Talents Archetypes Wizard Archetypes Chapter 2: Feats p. 76 ...
Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of ...
The attack numbers are the same for Wild Shape Druids and the non Fighter martials. The ACs are OK. They are only less effective in that they don't have any other of the cool powers that martials get. But they can grab a few feats to help a bit.Sanity...
* Free feats. If you like, you can grab Deadly Aim instead if you are not onUnfair. Hunter Spell Priority LevelSpells 1Cure Light, Divine Favour, Unbreakable Heart, Shield of Faith, Bless, True Strike 2Restoration (L), Remove Paralysis, Cure Moderate ...
Chapter 2: Archetypes and Class Options p. 32 Alchemist Barbarian Bard Brawler Cavalier Druid Fighter Hunter Investigator Kineticist Monk Occultist Oracle Paladin Ranger Rogue Shifter Skald Slayer Witch Other Archetypes and Class Options Chapter 3: Feats p. 98 Types of Feats Feat Descriptions Feat...
Pathfinder Adventures, the digital adaptation of Paizo Inc.'s Pathfinder Adventure Card Game, translates the world's best-selling Pathfinder Roleplaying Game into an entirely new breed of card game, where players cooperatively battle monsters and villains, and acquire new feats, items, weapons and...
It's hard enough to build an effective 2H fighter, using strength, power attack and furious focus, charge smash, repeat. Simple as it gets, every other feat goes to correcting the terrible movement limitations of the game... And a fighter still doesn't have access to enough feats to actu...
Fixes several mechanics to be more in line with their tabletop version, included flanking (and feats and features related to it), combat maneuvers (anyone can use maneuvers, but they provoke attacks of opportunity without the respective Improved feat), and the addition of soft cover. Recommended...
Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of ...