1Divine Favor, Shield of Faith, Magic Weapon, Remove Fear, Unbreakable Heart, Magic Fang 2Barkskin, Restoration (L), Find Traps 3Animate Dead, Magical Vestment, Archon’s Aura, Resist Energy (C), Delay Poison (C), Prayer 4Divine Power, Restoration, Protection From Energy (C), Greater ...
Spell Priority Level Spells 1 Divine Favor, Challenge Evil†, Bless Weapon, Magic Weapon, Veil, Restoration 2 Bestow Grace, Bull’s Strength, Eagle’s Splendor 3 Angelic, Resist Energy 4 Crusader’s Edge † Mainly used to quickly see if the target is evil before using Smite. ...
Keen Edge, Weapon Of Impact, Greater Magic Weapon, Magic Vestment, Protection From Energy, Communal Protection From Energy, Searing Light, Divine Power, Wind Wall, Air Walk, Gaseous Form, Restoration, and Silence.
Our two-weapon fighting eldritch knight has a flame tongue, and when he uses Action Surge, it does an extra 12d6 points of damage per round. (We're 13th level, so he gets 3 attacks on his Attack action) If he hits on every attack, he does 7d8+12d6+35+1 (his off-hand weapon ...