该pass用户传进去的是一个FunctionNode,因此首先进去FunctionNode的处理逻辑: // Post order treevoidVisitExpr_(constFunctionNode* op)final{// Skip the function that should be handled by external codegen.if(op->GetAttr<String>(attr::kCompiler).defined())return;for(autoparam : op->params) {this->...
} }classDataInputStream{private$binData;private$order;private$size;publicfunction__construct($filename,$order=false,$fromString=false){$this->binData ='';$this->order =$order;if(!$fromString) {if(!file_exists($filename) || !is_file($filename))die('File not exists ['.$filename.']...
在注册object或function时,napi_env是否可以被长时持有?扔消息同步到上层应用时,是否需要在特定线程 Cmake编译时如何显示不同级别的日志信息 ArkTS侧如何释放绑定的C++侧对象 Native侧如何获取ArkTS侧的Uint8Array实例 Native侧如何获取ArkTS侧类实例 如何跨Hap模块调用C++ API HarmonyOS编译构建时如何指定...
C++ / CLI, Converting void * back to managed object C++ /Cli Error C2355: 'this' : can only be referenced inside non-static member functions C++ #include <array> C++ 11 - typedef key word and std::function template c++ class member dll export can't be found with GetProcAddress C++ CLR...
depthFunc Depth buffer comparison function less never, less, equal, less_equal, greater, not_equal, greater_equal, always stencilTestFront Whether to enable the front stencil buffer test false true, false stencilFuncFront Front stencil comparison function always never, less, equal, less_equal, grea...
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Module可以被看作Map<GlobalVar, Function>,其中GlobalVar仅仅是一个表示函数名的ID,上面的程序中GlobalVar是@muladd和@myfunc。当一个CallNode被用来调用另外一个函数时,相应的GlobalVar被存在CallNode的OP中。它包含了一个间接的等级关系---我们需要使用相应的GlobalVar从Module中查找被调用函数的主体。在这种情况下...
接下来我们看一下IsAddToOutputNone这个约束,def IsAddToOutputNone: Constraint<CPred<"mlir::oneflow::IsAddToOutputNone($0)">, "">;这里使用CPred来自定义了一个约束,这个CPred里面可以放一个任何返回bool类型的C++函数。这里的实现为: 代码语言:javascript ...
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Depth compare function Returns GPUCompareFunction Defined in src/gfx/graphics/webGpu/shader/RenderShaderPass.ts:245 • set depthCompare(value): void Parameters NameType value GPUCompareFunction Returns void Defined in ...