Cutting edge - If you're a Paper Mario fan, then there's one key thing that you probably share with all other Paper Mario fans: Disappointment. The Switch r...
The Paper Mario series is a role-playing and action-adventure spinoff series in the Super Mario franchise, developed for Nintendo by affiliate company Intelligent Systems. The series is named after its distinctive visual style, which consists of 2D...
Now thatPaper Mario: The Thousand-Year Dooris back on Nintendo Switch and I’ve played through the whole thing for myself, I understand why this game needed a remake.The Thousand-Year Dooris unlike almost any other Mario game out there because of the emphasis it puts on its comedic writ...
This here is a clever Nintendo 64 ad. Paper Mario came out at a very weird time for the time it came out. It was released in 2000, toward the end of the N64’s lifespan, and is quite arguably the best RPG for a system that little to no RPGs at all. It was a game which had...
Does Mario rescue Toads? What's up with the confetti? Who are the bosses? Is there a secret ending? Is the Metroid helmet a hint? When did The Origami King release? I remember when the first Paper Mario game released on N64 back in 2001. It was such a massive change from ...
Paper Mario Construction Paper Nintendo Switch Mario Rpg Characters (Image credit: iMore) When I first heard that the original Paper Mario game was coming to Nintendo Switch Online + Expansion Pack, I started waxing nostalgic. This was one of the very first N64 games I bought when I was ...
Later on (last year in fact) AlphaDream developed the spiritual sequel to the original Mario RPG (where the N64 version was 2D and paper-oriented). That brings us back now to Intelligent Systems, who returns to their maker seat and brings us the very first sequel to their very unique and...
The other, more significant demerit is that Paper Mario: The Thousand-Year Door's art looks just like it did on N64. No, I know -- it's sharper, the textures are more detailed, it runs smoothly, there are sometimes hundreds of characters on screen -- but when a game has the word ...
It’s been nearly 20 years since we first set foot on the cobbled streets of Rogueport, the hub town of GameCube favouritePaper Mario: The Thousand-Year Door. Back in 2004, the seedy streets of the criminal town felt like nothing else in a Mario game – suspicious characters roam t...
(TL;DR): there is almost nothing satisfying about this game and I am only playing it to the end because I bought it for myself, it was expensive, and I'm not a quitter. Having played the N64 game (paper Mario) at least 3 times (it was so fun) I wanted to give this a go. ...