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{{about|the character in [[Mario & Luigi: Paper Jam]]|Kamek as seen in the ''Paper Mario'' series|[[History of Kamek#Paper Mario series|Kamek § Paper Mario series]]}} {{character infobox |image=[[File:Paper Kamek MLPJ.png|170px]]Artwork from ''Mario & Luigi: Paper Jam'' ...
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{{italic title|Star Piece (''Paper Mario'' series)}} {{PM item infobox |image=[[File:PM StarPiece.gif]] [[File:Star Piece TTYD.gif]] [[File:Star Piece PMTTYDNS icon.png|50px]] |pm=It's a glowing Star Piece! Wait and see what this is for. |ttyd=A lovely piece of a star...
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Be it bullets that collides with it’s target, wheels touching the floor, a paperMario reaching the end of the map or just a FPS-player that tries to walk through a wall, we just need to see whether something is touching something else (especially if inappropriate :) ) Now, there are...
Take a sheet of paper and draw out your character shapes, environments, or whatever else you want to create, taking into consideration where they are supposed to fold and “glue” to each other. Scan your drawing with a scanner and import the image into Photoshop. I have a cardboard textu...
Be it bullets that collides with it’s target, wheels touching the floor, a paperMario reaching the end of the map or just a FPS-player that tries to walk through a wall, we just need to see whether something is touching something else (especially if inappropriate :) ) Now, there are...
Be it bullets that collides with it’s target, wheels touching the floor, a paperMario reaching the end of the map or just a FPS-player that tries to walk through a wall, we just need to see whether something is touching something else (especially if inappropriate :) ) Now, there are...
2024-02-27 CharNeRF: 3D Character Generation from Concept Art Eddy Chu et.al. 2402.17115 null 2024-02-26 Disentangled 3D Scene Generation with Layout Learning Dave Epstein et.al. 2402.16936 null 2024-02-26 CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency Hanxin Zhu et...