Fix old looping samples not stopping when replacing a SkinnableSound's Samples (#30389 by @bdach) Increase ducking duration when selecting osu!mania ruleset (#30423 by @nekodex) Extends the duck duration to sit better with the new longer osu!mania selection sample. Code Quality Enable NRT ...
private readonly Bindable<bool> showTrail = new Bindable<bool>(true); private readonly Drawable cursorTrail; private readonly SkinnableDrawable cursorTrail; private readonly CursorRippleVisualiser rippleVisualiser; @@ -39,7 +38,7 @@ public OsuCursorContainer() InternalChild = fadeContainer = new ...
Or maybe a better solution being that a beatmap should not be allowed to provide a skin version (needs regression testing if done this way). Member peppy commented May 11, 2020 Paper trail points to #8643, which adds 1.0 fallback for the purpose of skins primarily (see linked issue). ...
Add ability to rename the current skin (#31220 by @normalid-awa) In settings for now, very temporary. Song Select Implement ability to mark beatmap as played (#31138 by @bdach) Would you believe it that this button that has been there for literal years never did anything? Also availabl...
Add missing clone keybinding and hotkey hints to skin editor (#30686 by @Joehuu) Use consistent decimal places in BeatmapAttributeText (#30802 by @cloudrac3r) Fix classic skin spinner's middle pieces displaying in the wrong order (#30884 by @peppy)...