除此之外,在 osu!mania 模式中,玩家可以[自己设置](/wiki/Game_mode/osu!mania#speed-change)它。 ## 动画定时 打击物件在屏幕上保持可见的时间间隔范围为从 AR0 的 1800 毫秒到 AR10 的 450 毫秒。对于 AR5 以下, AR 水平间相差 120 毫秒, AR5 以上则相差 150 毫秒。 请看下面的信息图和公式概述:...
Change osu!mania HP drain to match stable (#25587 by @smoogipoo) Fix osu!mania beatmap conversions sometimes having the wrong key count (#25712 by @smoogipoo) Fix mania "autoplay" mod missing 0ms hold notes (#25727 by @PercyDan54) Fix column sizing exceeding screen width on tablets ...
Hidden mod的Speed得分加成增加了。连打是在Speed评分下进行计算的,现在更大间隔的连打排列已经被轻微buff了。 这并不是对Hidden mod的绝对削弱,这只代表了未来将要进行的,关于mod如何影响整个PP计算公式的调整工作的起点。 在相同的准确度下,使用Hidden mod的成绩仍然会获得更多的PP。 osu!mania One change was ...
taiko and osu!mania (ppy/osu#26546 by @peppy) Reduces potential stutters when loading initial textures, plus should decrease gameplay overhead quite considerably (until now, each time a pool was requested for a different judgement type it would have to reinitialise the judgement's internal ...
Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps (ppy/osu#27380 by @frenzibyte) Smaller changes Update markdown code block implementation in line with framework changes (ppy/osu#27218 by @frenzibyte) Localisation updates (ppy/osu-resources#310 by @peppy) ...
Lock "Difficulty Adjust" settings regardless of rate change yeahirai asked Dec 21, 2024 in Ideas · Answered 1 1 💡 Changing the playing field of osu!mania on android/ios version KozacheShapka asked Dec 18, 2024 in Ideas · Answered 1 4 💡 Add abilty to edit skin names are...
Patients with mental retardation, brain injury, dementia, stroke and autism may thus all display pathological anger and hostility, and such symptoms are sometimes prominent also in schizophrenia, mania and posttraumatic stress disorder.1 In premenstrual dysphoric disorder, irritability is the most ...
osu!stable version of osu!standard ruleset based on osu!lazer source code.. Latest version: 5.0.0, last published: a year ago. Start using osu-standard-stable in your project by running `npm i osu-standard-stable`. There are 4 other projects in the npm r
Match osu!mania editor playfield time range with timeline zoom (#28809 by @bdach) Fix editor UI transparency being incorrectly opaque when hovering slider control points (#28821 by @peppy) Fix editor toolboxes being incorrectly chopped (#28874 by @peppy) Fixes this weirdness, which was ...
Extends the duck duration to sit better with the new longer osu!mania selection sample. Code Quality Enable NRT inLocalisableStringEqualityComparer(ppy/osu-framework#6386by@smoogipoo) Explicitly set S3 timeouts & retry counts (ppy/osu-server-spectator#246by@bdach) ...