#include <osgGA/GUIEventHandler> #include <osgUtil/LineSegmentIntersector> #include <osgViewer/Viewer> classCPickHandler :publicosgGA::GUIEventHandler { public: CPickHandler(osgViewer::Viewer *viewer); ~CPickHandler(void); osgViewer::Viewer *m_pViewer; virtualboolhandle(constosgGA::GUIEventAdapt...
osg已经实现了通过屏幕坐标直接与物体求交的方法。 能得到pick的物体,也能得到坐标。 我希望点击大地形,根据点击的点画出直线。 屏幕坐标与世界坐标的转换都会了,随后实现这个功能。 #pragma once #include <osgGA/GUIEventHandler> #include <osgUtil/LineSegmentIntersector> #include <osgViewer/Viewer> class CP...
void PickHandler::pick(osgViewer::View* view, const osgGA::GUIEventAdapter& ea){osgUtil::LineSegmentIntersector::Intersections intersections;//求集交互器float x = ea.getX();float y = ea.getY();//传入事件的x,y坐标if (view->computeIntersections(x,y,intersections))//...
extern osgText::Text* createText(const osg::Vec3 &pos,const std::string &content,float size); class PickHandler : public osgGA::GUIEventHandler { public: /** .h中的成往事 */ virtual void doUserOperation(osgUtil::LineSegmentIntersector::Intersection& )=0; virtual bool handle(const osgGA:...
{osgUtil::LineSegmentIntersector::Intersections intersections;osg::ref_ptr<osg::Node>node=new osg::Node;if(viewer->computeIntersections(ea.getX(),ea.getY(),intersections)){//得到选择的节点osgUtil::LineSegmentIntersector::Intersection intersection=*intersections.begin();osg::NodePath&nodePath=...
The Bottom Line What does quality really mean to you? And innovation? Service? Strength? Do you have total peace of mind knowing you have the absolute best tool in the spindle? While you can’t always see why OSG is better, the reasons why are none the less there. Like intensive R&D ...
OSG中的示例程序简介 OSG中的⽰例程序简介 1.example_osganimate ⼀)演⽰了路径动画的使⽤(AnimationPath、AnimationPathCallback),路径动画回调可以作⽤在Camera、CameraView、MatrixTransform、PositionAttitudeTransform等四种类型的节点上。⼆)演⽰了osgSim::OverlayNode的使⽤ 2.example_osganimationease...
拾取pick、缩放 MyUserPickEventHandler.h #ifndef MYUSERPICKEVENTHANDLER_H #define MYUSERPICKEVENTHANDLER_H #include <osg/Node> #include <osgViewer/Viewer> class MyUserPickEventHandler : public osgGA::GUIEventHandler { public: MyUserPickEventHandler(); public: osg::ref_ptr<osg::MatrixTransform...
PickHandle::~PickHandle() { } bool PickHandle::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) { // 存储经纬度信息 osg::Vec3d vecPos; switch (ea.getEventType()) { // 点击事件 case osgGA::GUIEventAdapter::PUSH: ...
2010-07-11 22:38 − void PickHandler::pick(osgViewer::View* view, const osgGA::GUIEventAdapter& ea) { osgUtil::LineSegmentIntersector::Intersectio... lizhengjin 1 2081 【学习笔记】OSG中相机参数的更改 2016-05-22 20:24 − [cpp] view plain copy #pragma comment(lib, "osg.lib"...