osgearth master Environment: MacBook Pro (Retina, 13-inch, Mid 2014) macOS Sierra 10.12.4 (16E195) errors: osgearth_viewerd[69855:10712897] dynamic_cast error 1: Both of the following type_info's should have public visibility. At least one of them is hidden. NSt3__115basic_streambufIc...
virtualvoidoperator()(osg::Node* node, osg::NodeVisitor*nv){ osg::PositionAttitudeTransform* pat =dynamic_cast<osg::PositionAttitudeTransform*>(node);if(pat){doubleangle =0.0; osg::Vec3 axis; pat->getAttitude().getRotate(angle, axis); std::cout<<"Node is rotate around the axis("<< ax...
1.1 传统的模型与屏幕点求交的方法如下: 1osgViewer::View* viewer = dynamic_cast<osgViewer::View*>(&aa);2if( viewer )3{4osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector =5newosgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, ea.getX(), ea.getY());6osgUtil::Intersecti...
osg::Node* child = dynamic_cast<osg::Node*>( is.readObject() ); if ( child ) node.addChild( child ); } is >> osgDB::END_BRACKET; return true; 1. 2. 3. 4. 5. 6. 7. 8. OutputStream 接受<< 重载操作,因此需要对类定义 writeObject(), writeImage(), writePrimitiveSet() 和 wri...
osgGA::StandardManipulator* pManipulator = dynamic_cast<osgGA::StandardManipulator*>( pViewer->getCameraManipulator()); if (!pManipulator) { return false; } double aspecRadio = double(pViewport->width()) / double(pViewport->height()); ...
{ osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(nv); if (cv) { // 假设黄道赤道交角23度 float sunz = sinf(23 * 3.14 / 180); float suny = cosf(23 * 3.14 / 180); osg::Vec4 sunPosNormalized = osg::Vec4(0.0, suny, sunz, 0); // Vec4.w设置为0用于阻止...
{SkyNode*sky=dynamic_cast<SkyNode*>(&node);if(sky!=nullptr){_skyNode=sky;g_skyNode=sky;}else{traverse(node);}}SkyNode*getSkyNode(){return_skyNode;}protected:SkyNode*_skyNode;};classFindSkyCallback:publicosg::NodeCallback{public:virtualvoidoperator()(osg::Node*node,osg::NodeVisitor*nv){if...
osgAnimation::AnimationManagerBase* b = dynamic_cast<osgAnimation::AnimationManagerBase*>(node.getUpdateCallback());if (b) { _am = new osgAnimation::BasicAnimationManager(*b);return;} } traverse(node);} };int main(int argc, char* argv[]){ osgViewer::Viewer viewer;//读取带动画的节点 ...
");Checkbox*check1=static_cast<Checkbox*>(CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/Checkbox","Cessna1"));check1->setText("no selected1");check1->setPosition(CEGUI::UVector2(cegui_reldim(0.1f),cegui_reldim(0.2)));check1->setSize(CEGUI::UVector2(cegui_reldim(0.3f...
OSG漫游到指定坐标点位置 OSG中从当前场景位置漫游到指定点坐标位置,osg中场景的视⼝状态包括如下参数:1、视点的位置 2、参考点的位置,该点通常为场景中的中⼼轴上的点 3、视点向上的⽅向向量 ( const osg::Vec3d& eye, const osg::Vec3d& center, const osg::Vec3d& up );通过这三个参数就可以...