publicVector3fvector3f(){ returnnewVector3f((float)x,(float)y,(float)z); } 代码示例来源:origin: org.lwjgl.lwjgl/lwjgl_util /** * Normalise this vector and place the result in another vector. * @param dest The destination vector, or null if a new vector is to be created * @return ...
Vector3f类的具体详情如下:包路径:org.lwjgl.util.vector.Vector3f类名称:Vector3f Vector3f介绍 [英]Holds a 3-tuple vector.[中]包含一个三元组向量。 代码示例 代码示例来源:origin: Vazkii/Botania public Vector3f vector3f() { return new Vector3f((float)x, (float)y, (float)z); } 代码示例...
Vector3f norm = normals.get(i); vertBuffer.put(norm.x); vertBuffer.put(norm.y); vertBuffer.put(norm.z); } vertBuffer.flip(); VertexBufferObjectUtil.bufferVboData(disposalAction.vboPosNormBuffer, vertBuffer, GL15.GL_DYNAMIC_DRAW); GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, disposalAction...
translate = new Vector3f(adjustedPose.m30(), adjustedPose.m31(), adjustedPose.m32()); org.joml.Vector4f jomlQuaternion = org.terasology.rendering.openvrprovider.OpenVRUtil.convertToQuaternion(adjustedPose); if (rotationQuaternion == null) { rotationQuaternion = new Quat4f(jomlQuaternion.x, joml...
Source File: MeshUtil.java From tectonicus with BSD 3-Clause "New" or "Revised" License 5 votes public static void addQuad(Mesh mesh, Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3, Vector4f colour, Vector2f uv0, Vector2f uv1, Vector2f uv2, Vector2f uv3) { mesh.addVertex(...
org.lwjgl.opengl.GL11 java.awt.image.DataBufferByte java.awt.image.DataBufferInt java.awt.image.DataBuffer net.minecraft.client.renderer.GlStateManager org.lwjgl.BufferUtils org.lwjgl.opengl.Display org.lwjgl.LWJGLException org.lwjgl.opengl.DisplayMode org.lwjgl.util.vector.Vector3f ...
代码示例来源:origin: lwjglgamedev/lwjglbook public Matrix4f buildModelLightViewMatrix(GameItem gameItem, Matrix4f matrix) { Vector3f rotation = gameItem.getRotation(); modelLightMatrix.identity().translate(gameItem.getPosition()). rotateX((float)Math.toRadians(-rotation.x)). rotateY((float)Math...
包路径:org.lwjgl.opengl.GL11 类名称:GL11 方法名:glTexCoord2f GL11.glTexCoord2f介绍 [英]Sets the current two-dimensional texture coordinate. r is implicitly set to 0 and q to 1. [中]设置当前二维纹理坐标。r隐式设置为0,q隐式设置为1。
Java Code Examples fororg.lwjgl.opengl.GL11#glPolygonMode() Example 1 Source File:SelectionDelegate.javaFromtribaltroublewithGNU General Public License v2.06votes publicfinalvoidrender2D(){if(selection){GL11.glColor3f(.3f,1f,0f);GL11.glPolygonMode(GL11.GL_FRONT,GL11.GL_LINE);GL11.glPolygon...
代码示例来源:origin: org.lwjgl.lwjgl/lwjgl_util /** * Call glNormal3f after scaling normal to unit length. * * @param x * @param y * @param z */ protected void normal3f(float x, float y, float z) { float mag; mag = (float)Math.sqrt(x * x + y * y + z * z); ...