链接:https://pan.baidu.com/s/1ziBxDKaxlSpHTHjivj22AQ 提取码:utpq 作者github: https://github.com/fholger/openvr_fsr 对于B社两大VR扛把子,自然是最先mod上FSR的作品。 用法:替换目标VR游戏的openvr_api.dll文件,修改openvr_mod.cfg参数可控制分辨率比例0.0-1.0、开关FSR、及锐化比例0.0-1.0 AMD Fi...
使用AMD FidelityFX SuperResolution Upscaler 修改 OpenVR DLL 这个修改过的 openvr_api.dll 允许您将升级应用到许多 SteamVR 游戏,只要它们使用 D3D11。 关于FidelityFX 超分辨率 FidelityFX Super Resolution(简称 FSR)是 AMD 开发的一种升级技术,但它几乎适用于任何显卡,包括 NVIDIA 显卡。 这个想法是游戏在内部...
boolfsrEnabled =false; boolapplyMIPBias =true; floatrenderScale =1.f; floatsharpness =0.75f; Expand All@@ -22,6 +23,7 @@ struct Config { config.sharpness= fsr.get("sharpness",1.0).asFloat(); if(config.sharpness<0) config.sharpness=0; ...
Ghost of Tsushima: Director's Cut, one of the most popular recent Steam releases, leverages Nvidia Reflex alongside features like AMD FSR 3 Frame Gen quite well with high-finesse parries and death-touch combat. (Image credit: Own Screenshot, Ghost of Tsushima Director's Cut copy acquired via...