OpenGL is built for compatibility across hardware and operating systems. This architecture makes it easy to port OpenGL programs from one system to another. While each operating system has unique requirements, the OpenGL code in many programs can be used as is. ...
OpenGL is built for compatibility across hardware and operating systems. This architecture makes it easy to port OpenGL programs from one system to another. While each operating system has unique requirements, the OpenGL code in many programs can be used as is. ...
GDI (today updated to GDI+) is a 2D drawing interface that allows you to draw onto a window in Windows. You need GDI to initialize OpenGL and allow it to interact with it (but will not actually use GDI itself). In GDI, each window has adevice context (DC)that is used to identify ...
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines Topics wrapper opengl directx borderless windowed upscaling d3d9 directdraw ddraw...
GDI and OpenGL re-implementation of the DirectDraw API for classic Command & Conquer games for better compatibility with Windows Vista, Windows 7 and Wine (project now under @CnCNet org) - hifi/cnc-ddraw
cnc-ddraw can fix compatibility issues in older 2D games, such as black screen, bad performance, crashes or defective Alt+Tab. It does also add new features such as borderless mode, windowed mode and upscaling via shaders. Features Supports Windows ME, 2000, XP, Vista, 7, 8, 10, 11, ...
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines - FunkyFr3sh/cnc-ddraw