二、原因(如果您只想关掉提示,而不想根除这个问题,您可以跳过该部分) 1280(Invalid Enum)原因:一般都是安装了optifine的问题,mod冲突或GL版本不对。 1280 1281(Invalid Value)原因:可能是由于模组、图形设置或显卡驱动引起的。 1281 1282(Invalid Operation)原因:显卡驱动、mod冲突、着色器出错。 1282 1283(Stack ...
When I turn on fabulous graphics, my minecraft chat is spammed with "OpenGL Error: 1281 (Invalid value) The optifine version is Optifine 1.16.1 pre10 and I installed it the regular way, downloading it from the site, opening it, then clicking install, and I have no other mods installed...
glGetError returns the value of the error flag. Each detectable error is assigned a numeric code and symbolic name. When an error occurs, the error flag is set to the appropriate error code value. No other errors are recorded until glGetError is called, the error code is returned, and t...
OpenGL中,glGetError的返回值含义: 所有的返回值有: GL_NO_ERROR :(0)当前无错误值 GL_INVALID_ENUM :(1280)仅当使用非法枚举参数时,如果使用该参数有指定环境,则返回 GL_INVALID_OPERATION GL_INVALID_VALUE :(1281)仅当使用非法值参数时,如果使用该参数有指定环境,则返回 GL_INVALID_OPERATION GL_INVALID_...
错误1281已解决(openGL新手错误)-需要设置上下文:前言
OpenGL.error.GLError: GLError( err = 1281, description = 'invalid value', baseOperation = glTexImage2D, pyArgs = ( GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB, 5760, 2160, 0, GL_RGB, GL_UNSIGNED_BYTE, None, ), cArgs = ( GL_TEXTURE_RECTANGLE_ARB, ...
[Android.Runtime.Register("GL_INVALID_VALUE")]publicconstintGlInvalidValue =1281; Field Value Value = 1281 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by theAndroid Open Source Projectand used according to terms described in th...
GL_NO_ERROR 0 No user error reported since the last call to glGetError. GL_INVALID_ENUM 1280 Set when an enumeration parameter is not legal. GL_INVALID_VALUE 1281 Set when a value parameter is not legal. GL_INVALID_OPERATION 1282 Set when the state for a command is not legal for its...
std::cout << glGetError() << std::endl; // 返回 1281 (非法值) std::cout << glGetError() << std::endl; // 返回 0 (无错误) glGetError非常棒的一点就是它能够非常简单地定位错误可能的来源,并且验证OpenGL使用的正确性。比如说你获得了一个黑屏的结果但是不知道什么造成了它:是不是帧缓冲...
GLenumglCheckError_(constchar*file,int line){GLenum errorCode;while((errorCode=glGetError())!=GL_NO_ERROR){std::string error;switch(errorCode){caseGL_INVALID_ENUM:error="INVALID_ENUM";break;caseGL_INVALID_VALUE:error="INVALID_VALUE";break;caseGL_INVALID_OPERATION:error="INVALID_OPERATION";...