一,下载Virtual Studio Community 2017https://my.visualstudio.com/Downloads/Featured?mkt=zh-cn二,下载GLFW(32-bits Windows binaries)https://www.glfw.org/download.html三,下载GLEW(Binaries Windows 32 bits and 64 bi c++ .net 源文件 原创
AMD has released last week the summer 2011 edition of Catalyst drivers. It’s mainly a maintenance release, for more information, just have a look at therelease notes. Catalyst 11.7 Downloads: Cat 11.7 Win7 64-bit Cat 11.7 Win7 32-bit Cat 11.7 XP 64-bit Cat 11.7 XP 32-bit Other do...
To obtain apitrace either download the latest binaries for your platform if available, or follow the instructions in INSTALL.markdown to build it yourself. On 64bits Linux and Windows platforms you'll need apitrace binaries that match the architecture (32bits or 64bits) of the application being...
1.Compatibility Build-in Variable:在AMD的驱动中和Nvidia的驱动中对Compatibility Build-in Variables的态度是不同的,在AMD的驱动上使用Comatibility Build-in Variables将不会产生任何的问题,而在Nvidia的驱动中编译带有Compatibility Build-in Variables的GLSL代码段会导致Warning的出现。抱歉一个Warning也不许有!是时候...
AMD – ARB_texture_gather – ARB_sampler_objects Technology behind OpenGL 4.1 • NVIDIA – ARB_separate_shader_objects – ARB_ES2_compatibility – ARB_vertex_attrib_64 bit – ARB_texture_filter_anisotropic – ARB_robustness – Create_context_robust_access • AMD – ARB_viewport_array – ...
Build Environment: VS2019 or MinGW-W64 Run build.bat in the usermode directory, it will download the Mesa project, patch it, and build it automatically. After building, you will get MvisorVGPUx64.dll and opengl32.dll in the build directory. Kernel Mode Driver Build Environment: VS2019 +...
R196.21 adds one new OpenGL extension:GL_NVX_gpu_memory_info. This extension is not yet documented but from its name we can imagine this extension will allows to retrieve some information about the GPU and the graphics memory. AMD exposes also this kind of functionality viaWGL_AMD_gpu_associa...
0% GL_AMDX_abuffer_oit 11% GL_AMDX_debug_output 0% GL_AMDX_name_gen_delete 0% GL_AMDX_random_access_target 0% GL_AMDX_texture_compression_dxt6 0% GL_AMDX_texture_compression_dxt7 8% GL_AMDX_vertex_shader_tessellator 5% (s) GL_AMD_blend_minmax_factor 0% (s)...
1.Vertical Synchronization: 在AMD上OpenGL默认是关闭垂直同步的,但是在Nvidia上同样的程序确实默认开启的,两者的行为不一致;使用WGL的扩展wglSwapIntervalEXT来开启和关闭垂直同步,关闭或者开启帧率的限制,使其程序的行为在不同的设备上保持一致。[OpenGL WGL][10/02/2013] ...
I just have access to PC's with AMD Radeon and Intel HD video card as well as Windows 7 Professional or Windows 10 Professional - both 64bits - and don't have this kind of problem. @MicheusVieira @MicheusVieira Micheuss micheus4wings3d * Wings3D Team stands for: Björn and Dan...