OpenGL标准并不定义如何创建OpenGL Context,这个任务由其他标准定义,如GLX(linux)、WGL(windows)、EGL(一般在移动设备上用),可以选择创建core profile或compatibility profile,一个GLX的例子请见这里的87-134行。如果创建的是core profile OpenGL context,调用如glBegin()等兼容API将产生GL_INVALID_OPERATION错误(用glGet...
在OpenGL 3.2中正式引入了模式的概念(Profile),分为Core Profile和Compatibility Profile(注:3.2~4.6的OpenGL版本都是按照这种模式来做的): (1)Core Profile不包含任何标记为deprecated(弃用)的功能,只包含最新的Shader相关的函数,程序必须使用Shader编写 (2)Compatibility Profile可以兼容之前的OpenGL固定管线的内容,也可...
OpenGL core profile extensions: OpenGL version string: 4.5 (Compatibility Profile) Mesa 21.3.8 OpenGL shading language version string: 4.50 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.3.8 OpenGL ES...
OpenGL core profile shading language version string: 4.60OpenGL core profile context flags: (none)OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.3.3 - kisak-mesa PPAOpenGL shading language version string: 4.60OpenGL context flags: (none...
from core profile to compatibility profile (r_glCoreProfile). In compatibility profile, you were still able to use ARB2 shaders for special effects (like heat haze). This feature stopped working for some reason. Not sure if i will ever investigate this issue, i am fine with core profile....
OpenGL core profile shading language version string: 4.20 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.2 (Compatibility Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2 OpenGL shading language version string: 4.20 ...
OpenGLTextureCacheCompatibilityKey 屬性 參考 意見反應 定義 命名空間: CoreVideo 組件: Xamarin.Mac.dll C# 複製 [Foundation.Field("kCVPixelBufferOpenGLTextureCacheCompatibilityKey", "CoreVideo")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All,...
CVPixelBuffer.OpenGLCompatibilityKey PropertyReference Feedback DefinitionNamespace: CoreVideo Assembly: Xamarin.iOS.dll C# Kopéieren [Foundation.Field("kCVPixelBufferOpenGLCompatibilityKey", "CoreVideo")] public static Foundation.NSString OpenGLCompatibilityKey { get; } Property Value NSString ...
V let kCVPixelBufferOpenGLESCompatibilityKey: CFString V let kCVPixelBufferMetalCompatibilityKey: CFString V let kCVPixelBufferIOSurfaceCoreAnimationCompatibilityKey: CFString V let kCVPixelBufferIOSurfaceOpenGLFBOCompatibilityKey: CFString V let kCVPixelBufferIOSurfaceOpenGLESFBOCompatibilityKey: CFString ...
A key to a Boolean value that indicates whether the pixel buffer is compatible with OpenGL contexts. iOS 4.0+iPadOS 4.0+macOS 10.4+Mac Catalyst 13.1+tvOS 9.0+watchOS 4.0+visionOS 1.0+ letkCVPixelBufferOpenGLCompatibilityKey:CFString Discussion ...