Apparently I managed to narrow down to one culprit: Open Limit Adjuster which when removed will make the game load any mod under the sun without issue, except of course Project 2DFX which relies on OLA. TheBanshee with roof moddoesn't seem like anything sketchy, even a simple .T...
GTAmodding/III.VC.SA.LimitAdjusterPublic NotificationsYou must be signed in to change notification settings Fork28 Star207 Releases v1.5.9 Latest Compare ThirteenAGreleased this10 Nov 14:35 v1.5.9 18b9563 Prevent percentage memory calculation from overflowing (#73) ...
Memory streaming limit for III/VC would be very much appreciated... Having texture-loading issues with Vice Cry & high-poly car mods. I've used the old-fashioned limit adjuster as temporary solution, but 2048mb (as high as you can get with that old tool) is still not enough. killer_...
EULA: This is a bit less of a known quantity. The GTA games come with an EULA that all *users* must sign prohibiting reverse engineering, and explicitly excluding using the assets in another game. We ought not to be seen to be promoting this activity, therefore. I'm not sure on the ...