1.如果子弹太快,你必须改变“碰撞检测模式”,同样,你可以在这里了解更多:https://docs.unity3d.com...
1.层碰撞矩阵必须在两个对象之间匹配(您可以在本文档中了解更多信息:https://docs.unity3d.com/Manua...
I'm trying to destroy the enemy if it's colliding with a bullet. But the OnTriggerEnter2D is not working. I've been trying to solve this and searching for answers for hours but I can't seem to find the problem. Enemy Script usingSystem.Collections;usingSystem.Collections.Generic;usingUnit...
I remove the Rigidbody reference since it is not used anymore, and thus the entire Start() method. Since this code requires a Rigidbody and a Collider to work, I added a [RequireComponent] attribute in the top, which will make Unity tell you if you forgot to add those components on th...
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I stumbled across a problem while working with the book "Unity in Action". At the end of chapter 3 you'd end up with the basics for a simple fps game. It's basically a player (camera attached to it) in a simple and small level which only exists out of a number of cubes forming...