There was shelf after shelf of magic potions. While I didn’t know quite where to start, Amanda jumped right in. Oh, to be young. She has a perfect peaches and cream complexion (I remember those days fondly), so
Player made enchantments should now generally scale similar to bought/found ones, and should always come out to a "round number" at skill level 100 with all relevant perks (but before enchancements from potions, etc.) Removed Requiem's "time passing" mechanic on Hearthfire house-building. ...
Changed uber and kritz potions so they use the equivalent lakeside conditions to allow Medics to switch weapons and maintain their effects Fixed players being able to put a class into a massive debt Several minor fixes Merasmus is very talkative, so we asked him to talk a bit differently Mera...
etc. Even raising my level like crazy didn't equate to being able to lay the smackdown on my foes. Anytime three or more bad guys surrounded me, I was toast unless I was able to run away, pump in the health potions, or use a super move...
Removed the missing texture in BLU spawn Gave a chicken a friend, because friendship is magic Updated cp_fortezza New radio model for spawn rooms Changed sentry shack ammo pack on last to a medium Adjusted health pickups throughout the map ...
Changed uber and kritz potions so they use the equivalent lakeside conditions to allow Medics to switch weapons and maintain their effects Fixed players being able to put a class into a massive debt Several minor fixes Merasmus is very talkative, so we asked him to talk a bit differently Mera...