// without selecting a render system then none was found. if (rSys == 0) { delete root; std::cerr << "No RenderSystem available, exiting..." << std::endl; return -1; } // We can initialize Root here if we want. "false" tells Root NOT to create // a render window for us ...
how if i want to render all the environment, not only the object. gembel August 21, 2011 at 4:16 pm hi mr maylson i tried your trick but when i compiled it it was show another error like “1>LINK : fatal error LNK1104: cannot open file ‘atlthunk.lib’” what is that means…...
All Ogre projects need aresources.cfgfile in the working directory which specifies where to find various resources. Even if your project has no external resources a blank file with this name must be present or you'll see'resources.cfg' file not foundmessages when you build. To run the defau...
The original version of thiswas asinglemonolithic Python file. This is not maintainable and contains a tremendous amount of bugs. There was the need to export Blender model to OGRE from the console, thus I rewrote the whole script and split it into several files. It has been well-tested on...
The Ogre 3D community has created many more plugins, most of which can be found in the wiki. The SDK simply includes the most generally used plugins. Later in this book, we will learn how to use some of them. The DLLs with RenderSystem_ at the start of their name are, surely not ...
The only reminder was that I should cite the pictures properly which is done but not with numbers at every pictures to make the slides very cluttered. But this will be done for the next presentation, maybe master's apero. Topics covered in the talk: Are we alone in the universe? Simple...
// without selecting a render system then none was found. if (rSys == 0) { delete root; std::cerr << "No RenderSystem available, exiting..." << std::endl; return -1; } // We can initialize Root here if we want. "false" tells Root NOT to create ...