Ogre-Next is a 3D graphics rendering engine. Not to be confused with a game engine which provides Networking, Sound, Physics, etc. Ogre-Next 3.0 has had a substantial overhaul to focus on high performance graphics using Data Oriented Design with: Cache friendly Entity and Node layout Threaded ...
Inne pakiety związane z libogrenexthlmspbs2.3.3wymaga poleca sugeruje enhanceslibc6 (>= 2.38) GNU C Library: Shared libraries libgcc-s1 (>= 3.3.1) GCC support library libogrenextmain2.3.3 (>= 2.3.3+dfsg) 3D Object-Oriented Graphics Rendering Engine - Main lib+plugins ...
Backport HLMS exports for 2.3 (#326) [Vk] AsyncTextureTicket may use the wrong image aspect (#322) Backport USE_NEW_PROJECT_NAME to 2.3 (#319) [Vk] Don't enable features we won't use. Fix pkgconfig for HLMS PBS and Unlit
libogrenexthlmspbs2.2.5 libogrenextmeshlodgenerator2.2.5 libogrenextoverlay2.2.5 3D Object-Oriented Graphics Rendering Engine - hlmsunlit Inne pakiety związane z libogrenexthlmsunlit2.3.3 wymaga poleca sugeruje enhances libc6(>= 2.27) ...
OGRE2范例解析3·HLMS入门 探寻可能 数学,科技,人文 上一篇介绍了范例2如何生成着色器,并且完成渲染的。这一篇主要介绍OGRE是怎么知道对什么样的物体使用什么样的着色器,或者换句话说,OGRE是怎么知道对不同的物体使用不同的HLMS进行配置的。这里我以左…
之前的两篇文章,第一篇介绍了OGRE如何编译和配置着色器,第二篇介绍了对于不同的渲染对象如何通过hlms被设置为pbs和unlit。这两篇文章一头一尾,基本上解释了CPU端的操作,在这最后一篇我们进入… 阅读全文 OGRE2范例解析14·天空盒 探寻可能 数学,科技,人文 ...
The debug drawer uses an HLMS Unlit datablock created at run time the first time you call it, and set vertex colors on each points of each lines The color of the line is multiplied by a factor the user can set to accomodate HDR rendering pipeline and the way the user wants to deal ...
ogre-1.12-doc ogre-1.12-tools ogre-1.9-doc ogre-1.9-tools python3-ogre-1.12 libogre1.12.10 libogrenexthlmspbs2.2.5 libogrenextmeshlodgenerator2.2.5 libogrenextoverlay2.2.53D Object-Oriented Graphics Rendering Engine - hlmsunlitInne pakiety związane z libogrenexthlmsunlit2.3.3wymaga...
libogrenexthlmspbs2.3.3 (= 2.3.3+dfsg-0ubuntu2) 3D Object-Oriented Graphics Rendering Engine - hlmspbs libogrenexthlmsunlit2.3.3 (= 2.3.3+dfsg-0ubuntu2) 3D Object-Oriented Graphics Rendering Engine - hlmsunlit libogrenextmain2.3.3 (= 2.3.3+dfsg-0ubuntu2) 3D Object-Oriented Gra...
{Ogre::HlmsSamplerblocksamplerblock;samplerblock.mMaxAnisotropy=8.0f;samplerblock.setFiltering(Ogre::TFO_ANISOTROPIC);datablock->setTexture(0,light->getTexture(),&samplerblock,light->mTextureLightMaskIdx);datablock->setTextureSwizzle(0,Ogre::HlmsUnlitDatablock::R_MASK,Ogre::HlmsUnlitDatablock::R...