206 dmg from melee increased 受到近战武器的伤害 +%s1% percentage dmg_from_melee 207 blast dmg to self increased +%s1% 自身伤害 percentage blast_dmg_to_self 208 Set DamageType Ignite 击中后令目标被火焰吞噬 additive set_dmgtype_ignite 209 minicrit vs burning player 攻击燃烧的敌人会产生迷你...
It's placed perfectly to advance in a head-on firefight. And it's not like there's a middle ground. Often to get any closer than where the cover starts, you're getting within melee range of the normal fighters. Often, the ONLY way I see to complete those is to sneak through the ...
They're also a 700 gold upkeep tier 5 unit that takes up 2 unit caps and are utterly useless vs anything large or when caught in melee. You got hard countered by a specialist unit that you didn't know or have the tools to beat. It sucks, but it happens and IMO doesn't make the...
Other then that, 2H melee have 5th tier skill called "Battle cries" that will affect enemies at range and make them stumble while running or tremble while aiming (Fear). We have combat system balance designed and precalculated and it is wider then just archer vs melee or melee vs archer....
396 melee attack rate bonus 近戰武器攻擊速度 +%s1% inverted_percentage mult_postfiredelay 未使用 397 projectile penetration heavy 子彈可以射穿 %s1 個敵人 additive projectile_penetration 未使用 398 rage on assists Attrib_RageGainOnAssists additive rage_on_assists 399 armor piercing 攻擊巨型機器...
All Hirelings now get the proper number of melee swings for their BAB. Cleric Hirelings now have offensive wands to use in battle. Arcane Hirelings now have a wider array of better spells on their command bars. All Hireling contracts have been updated to match their in-game commands. Any Hi...
We aim for melee to have a bit of an advantage on the gates, as Thrust/Elemental damage is more prevalent in ranged weapons than melee. Increased build and repair time for fort gate doors by 25% for the T2 gate and 50% for the T3 gate, reducing the strength of each repair tick. ...
Tier 3 Progression Materials, higher level South Vern ‘Void’ Chaos Dungeons, and Hard T3 Cube & Boss Rush activities (Item Level 1490) arrive along with a new Neria’s Wardrobe, a festive Holiday Event, and a new accessory type; the Bracelet. Find the full list of new content, events...
Rangers are one of the playable classes in Pillars of Eternity and Pillars of Eternity II: Deadfire. Rangers are expert sharpshooters with any ranged weapon. Though they traditionally rely on bows and crossbows, some use firearms or even magical implemen
Hold TAB in multiplayer to view a list of the survivors in the game. Build 010b Hotfix September 28, 2013 Added tons of sounds, ranging from ambient zone noises, zombies moans and shuffles, door hits, melee hits, guns, player injury, etc. Removed the water-faucet sound when something ...