特别需要值得一提的是Oculus Rift的自带耳机,因为每个人头部的大小和造型都不尽相同,对于具体的佩戴习惯肯定是不一致的,Rift很体贴的考虑到这一点,将耳机设计成可以内外,前后调节位置的造型,无论使用者的头部大或小,耳朵靠前或靠后,都可以一定程度的将耳机贴合自己,最大提高舒适程度,这一点对于提高代入感十分有益。
The Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view. The magic of presence The Rift’s advanced ...
对此,Oculus Rift的runtime会根据不同的瞳距(IPD)、透镜镜片和Eye Relief设置,对双眼生成的图像进行预处理,以反向补偿色彩走样。也就是说,你如果脱下Rift,直接观看屏幕上的图像,会发现接近边缘处的图像会有动态生成的色彩补偿。但很少人会在戴上Rift之前做好设备配置,所以大部分人都会或多或少地看到色彩失真现象。
小编这次想和大家关注的是,在的详细参数中,有一个数据和目前市场上的主流产品有明显区别,那就是FOV,也就是视场角。HTC Vive和Oculus Rift的视场角都是110°,而的视场角比这两家的产品都窄了10°,只有100°。作为消费者寄予厚望的三大主流虚拟现实头显之一,再加上名声在外的索尼大法名头,100°的视场角确实令消...
和DK1不同,Oculus Rift DK2不再镜像或是延展显示你的电脑桌面。在DK2中,游戏和应用将直接在Rift屏幕上现实,在主监视器上会有一个窗口式的预览显示。此外,只有当电脑上运行某个Rift游戏时才会开启DK2的显示。虽然这只是个小小的改进,不过对于设备的能耗和散热都带来了很大的收益。为了显示屏幕是否开启,在头戴设备的...
✔Oculus Rift With an infrared sensor the device can detect motion by measuring the infrared (IR) light radiating from objects in its field of view. Has gaze and eye tracking capabilities Unknown. Help us by suggesting a value. (HTC Vive) ...
The Rift’s field of view doesn’t seem better than previous versions, but it’s wide enough to give you a decent amount of peripheral vision. There’s almost no visible latency; as long as you stay within sight of the camera, it mirrors your head movement precisely, even when you ...
D. Williams, "Leveraging Oculus Rift for an Immersive Distance-Learning Experience: A High Definition, Panoramic Lecture Recording/Playback System using Commercial Virtual Reality Tools," in World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, ...
的效果,作为VR先行者的Oculus也没有令广大人民群众失望,在本次F8大会上拿出了原型机“Half Dome”,展示了高视场角,变焦显示,眼动追踪等令人眼前一亮的特性,这些升级可能会用在自家旗舰新一代的Oculus Rift CV2上。 视场角(Field of View, FOV)在VR领域一般指的是水平方向上人眼所看到的角度,与视野范围正相关。
The Rift headset has 2 OLED displays at a resolution of 1080×1200 per eye, 90Hz global refresh, and low persistence. It has a rougly 110° field of view and comes with removable integrated headphones that provide 3D spatial audio. Rift requires a powerful PC to run. The minimum recommende...