特别需要值得一提的是Oculus Rift的自带耳机,因为每个人头部的大小和造型都不尽相同,对于具体的佩戴习惯肯定是不一致的,Rift很体贴的考虑到这一点,将耳机设计成可以内外,前后调节位置的造型,无论使用者的头部大或小,耳朵靠前或靠后,都可以一定程度的将耳机贴合自己,最大提高舒适程度,这一点对于提高代入感十分有益。
视场(Field of View)是另一个衡量虚拟现实技术是否先进的指标,除了Oculus Rift,HTC Vive和PlayStation VR的视场也在110°左右。首先,由于虚拟现实毕竟是对视觉感官施加内容,那么为了尽可能的让虚拟场景接近眼球已经熟悉的现实场景,视场当然越相近眼球的视场 (约120°)越好。合适的视场角度可以完美地模拟自然眼球的观察...
和DK1不同,Oculus Rift DK2不再镜像或是延展显示你的电脑桌面。在DK2中,游戏和应用将直接在Rift屏幕上现实,在主监视器上会有一个窗口式的预览显示。此外,只有当电脑上运行某个Rift游戏时才会开启DK2的显示。虽然这只是个小小的改进,不过对于设备的能耗和散热都带来了很大的收益。为了显示屏幕是否开启,在头戴设备的...
不过由于我个人对视觉残留造成的眩晕不是特别敏感,所以我一直觉得在这方面Oculus Rift做得不错。 很多人还是抱怨单眼960×1080的分辨率仍然能看见像素点。这里就另外提一句:Rift和我们平常使用的平面显示器不一样,它具有宽广的100° FOV(field of view)。为满足“几乎消除死角”的需求,Rift要把960×1080的单眼分辨率...
Oculus Rift DK1 tracks the rotational movement of your head withGyroscope,AccelerometerandMagnetometer. It allows you to look around and become immersed in the virtual world. The overall latency is about 50 to 60ms. It comes with 3 different pairs of lenses along with the ability to adjust the...
most of the time it’s not noticeable. There’s still a heavy screen door effect with it looking more honeycomb now. Again, this is due to the structure of the PenTile display and the fact that 1920×1080 still isn’t high enough resolution for the field-of-view (FOV) of the Rift....
✔Rift ✔Oculus Rift S The gesture control function allows you to manipulate virtual objects. Has an infrared sensor ✔Rift ✔Oculus Rift S With an infrared sensor the device can detect motion by measuring the infrared (IR) light radiating from objects in its field of view. ...
Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view. ...
The Rift headset has 2 OLED displays at a resolution of 1080×1200 per eye, 90Hz global refresh, and low persistence. It has a rougly 110° field of view and comes with removable integrated headphones that provide 3D spatial audio. Rift requires a powerful PC to run. The minimum recommende...
的效果,作为VR先行者的Oculus也没有令广大人民群众失望,在本次F8大会上拿出了原型机“Half Dome”,展示了高视场角,变焦显示,眼动追踪等令人眼前一亮的特性,这些升级可能会用在自家旗舰新一代的Oculus Rift CV2上。 视场角(Field of View, FOV)在VR领域一般指的是水平方向上人眼所看到的角度,与视野范围正相关。