Incredibly hard time building to quest - stuck on three dots loading screen I’m using the Meta XR SDK, Unity 6.0.34Bit of a saga... I just can't figure out how to get quest builds reliably working on multiple headsets. Best I can do is an APK that works on my quest3 at home...
On Quest Pro there’s an LED on the front of the headset. When the LED is lit, the cameras are active. When litwhite, the cameras are active but the user cannot see through them (ie: passthrough). When litbluethe user can see the outside world through the cameras (ie: passthrough)...
the IR LEDs seen on Crystal Cove have been hidden behind an IR-transparent housing, so no more white dots on the outside of the unit. The lenses have been