Runtime Settings - Configure runtime settings such as rendering modes, depth buffer sharing, Dash support, etc. Lifecycle Management - The Oculus XR Plugin ships with a default XR Plugin loader implementation that handles subsystem lifecycle such as application initialization, shutdown, pausing, and ...
14/04 02:10:52.430 {INFO} [OVRServer] Set Oculus as Active OpenXR Runtime 14/04 02:10:52.434 {INFO} [HardwareManager] Obstruction changed: vrHardware 14/04 02:10:52.434 {INFO} [GraphicsPerformancePolicyController] {} 14/04 02:10:52.434 {INFO} [LifeCycle] OculusAppFramework::pcLockedEvent...
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This project contains the code and assets used in the "Move Fast" demo available on App Lab. The Oculus SDK and other supporting
If you only see the 4 default games in the Revive dashboard and you have selected a different Library location during setup, then ensure you have your main library set as default. Revive will only detect games from the main library.
Runtime Settings - Configure runtime settings such as rendering modes, depth buffer sharing, Dash support, etc. Lifecycle Management - The Oculus XR Plugin ships with a default XR Plugin loader implementation that handles subsystem lifecycle such as application initialization, shutdown, pausing, and ...