VR游戏熊孩子模拟器:爸妈不在家,每天都有新的惊喜!Baby Hands VR (103/141) 自动连播 591.0万播放简介 订阅合集 奥特曼:我的能量不足,快去请迪迦奥特曼对付怪兽,熊孩子这波操作猝不及防 04:12 VR熊孩子模拟器:爸妈不在家,熊孩子联手奥特曼教训大怪兽,反被修理!雷哥解说 06:27 奥特曼:我的能量不足,...
VR游戏熊孩子模拟器:爸妈不在家,每天都有新的惊喜!Baby Hands VR (111/141) 自动连播 639.5万播放 简介 订阅合集 奥特曼:我的能量不足,快去请迪迦奥特曼对付怪兽,熊孩子这波操作猝不及防 04:12 VR熊孩子模拟器:爸妈不在家,熊孩子联手奥特曼教训大怪兽,反被修理!雷哥解说 06:27 奥特曼:我的能量不足,快...
For Oculus, the future of VR game development lies in your handsWawro, Alex
vrgodotgodot-game-engineoculus-quest UpdatedSep 1, 2023 GDScript Kernel exploits for the Oculus Quest androidkernelexploitoculusvulnerabilityexploitationoculus-quest UpdatedNov 19, 2019 C Unity script to record any gesture with your own hands
This game is definitely worth looking into the best PC for VR gaming, just so you can make the most of the world. Half-Life: Alyx knows how to play with haptics in a way that feels especially good in VR and is still true to the world of the game. Instead of a gravity gun, you...
Conceived as an alternate expression of experimental first-person shooter Superhot, Superhot VR adapts the stop-motion mechanic to your arms as you wield Oculus Touch controllers. When you move your hands around, the bullets rain in from enemies, but if you stop to consider your next move, ...
The Oculus Quest has cameras all over it, which it uses in many fascinating ways. One of those is to track your motion within a room. Another, which has been an experimental feature up until now, is to watch your hands.
Not meant to be used outdoors Mobile processor means it's not always as good as a PC That's the feeling with Facebook's newest, totally standalone VR headset, the Oculus Quest. Unlike the also-new, PC-connected Rift S (read my hands-on comparisonto learn how they're different), the...
但是默认的 OVRHands 预制体下没有挂载了 SynthethicHand 脚本的物体,我们可以手动添加。 ⭐OVRLeftHandSynthetic/OVRRightHandSynthetic 搜索OVRLeftHandSynthetic 和 OVRRightHandSynthetic 预制体,将它们作为 OVRHands 的子物体: 在这里插入图片描述 在这里插入图片描述 ...
上周,Oculus发布了平台开发者套件SDK v13发布,包括对文档“VR设计”的更新,新增了“Designing for Hands”设计指南,帮助开发者利用Hand Tracking功能构建体验。 双手是一种非常具有前景的全新输入方式,但由于计算机视觉和追踪方面的限制,今天我们可以实现的功能受到约束。下面的来自Oculus的设计准则将帮助你在这一情形下...