Sweet also offered some advice for developers thinking about building for VR. First, she said to take a step back and think about what experience you really want to create. “What is the experience you’ve always wanted someone else to have, and how do you create it for them?” she not...
visionOS有明显改进空间的一个方面是窗口管理。没有Exposé或Stage Manager来汇集你面前所有打开的窗口或将它们预先安排好,而当前提供的管理并不完全是可发现的或直观的布局。你可以在一个应用程序中点击并按住X键来隐藏所有其他应用程序。如果你想隐藏一切,你可以双击头显的数码旋钮。如果你想关闭所有应用,你只需问Si...
然后当我取消点击动作之后,也就是将手远离按钮的这一过程中,交互状态就会先由 Select 变为 Hover,再由 Hover 变为Normal。那么我这里给出 Meta 官方提供的 Interactor-Interactable 交互状态切换图(Interactor Interactable Lifecycle | Oculus Developers): 在这里插入图片描述 Disabled就是无法发生交互的状态。然后默认...
Note: NetGuard is in no way affiliated with Oculess or its developers, please do not ask us for help with NetGuard. Sometimes issues will occur, particularly with Guardian losing tracking, when background apps are running on the headset. This is not caused by Oculess, but by the audio-pla...
Plus, three young developers on building apps for Airspace, text input interfaces, augmenting the web, and robotic learning. To take control of your own hardware integrations, check […] Augmented & Virtual Reality, Events, Hardware, JavaScript, Newsletters 3D printing, augmented reality, best ...
In avideo posted by the official Oculus Developers page on Facebook, Clorama Dorvilias, product manager at Facebook Reality Labs, explained that Oculus had added a new ‘Roadmap’ section to the developer website which highlights upcoming development features. ...
Developers will find that from February 13th 2021, their apps will automatically be enrolled in the sharing program. If there are legal or other reasons for not including certain apps, the developer must switch it off in their Org manager page by February 12. From February 13th, all new s...
The company's eponymous headset has undergone a handful of revisions as it has simultaneously courted users and developers, promising an entirely new way to play games, watch movies, and ultimately interact with people both near and far. Yes, it involves strapping a huge object to your face ...
In general, all scene data (both in headset and in Editor) is managed by theSceneDataLoader.csscript, interacting with theOVRSceneManagerprefabs: There are three options for running the project. Build, deploy, and run the game on your headset. ...
TheOculus Unity Integration is compatible with Unity Pro 4.6.1 , which includessupport for Lollipop (Android 5.0). 整合包可以由Unity Pro 4.6.1进行编译,因为其也包含了对Lollipop棒棒糖(安卓5.0)的支持。 Note:For mobilebuilds, we strongly recommend using Unity 4.6.2p2 or higher, which includeimporta...