gp_Trsf)atranslation=gp_Trsf() atranslation.SetTranslation(gp_Vec(1, 1, 1)) arotate=gp_Trsf() arotate.SetRotation(gp_OZ(), math.pi) atransform= atranslation *arotatedeftest1():print('测试1, 平移 -> 旋转') pt= gp_Pnt(-1, -1, -1)print(pt.Coord()) pt2=pt.Transform(atransla...
gp_Trsf)atranslation=gp_Trsf() atranslation.SetTranslation(gp_Vec(1, 1, 1)) arotate=gp_Trsf() arotate.SetRotation(gp_OZ(), math.pi) atransform= atranslation *arotatedeftest1():print('测试1, 平移 -> 旋转') pt= gp_Pnt(-1, -1, -1)print(pt.Coord()) pt2=pt.Transform(atransla...
OCC-gp其他 喵呜嗷 像在gp模块,还有gp_Mat ,gp_Trsf,gp_GTrsf,gp_Quanternion(四元组,和gp_XYZ类似),双曲线和抛物线,但平时实在用的少就先补了解了。 像Mat模块,其实之前在做深度学习人脸识别时也了解过一些,在pytorch的模块里面,mat是核心功能。以后有机会再看看occ是怎么做的mat。 gp_Trsf 和gp_GTrsf...
axis=gp_Ax1(gp_Pnt(0,0,0),gp_Dir(0,0,1))transformation=gp_Trsf()transformation.SetRotation(axis,math.pi/4)# 旋转角度为45度brep_shape=brep_shape.Moved(transformation) 1. 2. 3. 4. 5. 6. 7. 平移操作: fromOCC.gpimportgp_Vec,gp_Trsf translation_vector=gp_Vec(1,2,3)transformation=...
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We create a `gp_Trsf` object `translation` that represents a translation transformation with a 5.0 unitdisplacement in the X direction. We then use the `BRepBuilderAPI_Transform` class to apply the translation to the `box` shape. Finally, calling the `Shape()` function on the transformed ...
It isn't as difficult as you might think, operator overloading is not used that much and there is some messing with pointers in gp_Trsf for example but nothing that cannot be handled, I have made a java application that translates most of the C++ code into java source code, it takes ...
gp_Trsf aTrsf; aTrsf.SetTranslation(gp_Vec(8.0, 0.0, 0.0)); BRepBuilderAPI_Transform aTransform(aFusedShape, aTrsf); Handle(AIS_Shape) anAisBox = new AIS_Shape(aTopoBox); Handle(AIS_Shape) anAisSphere = new AIS_Shape(aTopoSphere); ...
gp_Trsf translation; translation.SetTranslation(gp_Vec(10,0,0));// 平移向量为(10, 0, 0) // 修改形状的几何信息 BRepBuilderAPI_Transform transform(selectedObject,translation); TopoDS_Shape translatedShape=transform.Shape(); 在上述示例中,我们首先创建了一个平移变换矩阵,并将其应用于选中的形状对象...
>#include<GCE2d_MakeSegment.hxx>#include<gp.hxx>#include<gp_Ax1.hxx>#include<gp_Ax2.hxx>#include<gp_Ax2d.hxx>#include<gp_Dir.hxx>#include<gp_Dir2d.hxx>#include<gp_Pnt.hxx>#include<gp_Pnt2d.hxx>#include<gp_Trsf.hxx>#include<gp_Vec.hxx>#include<Geom_CylindricalSurface.h...