当一个类完成定义(声明)和实现,接下来我们就要在Main中使用这个类,具体如下: 1man * xiaoqiang =[[man alloc]init];23[xiaoqiang setAge:12];4intageNumber =[xiaoqiang Age];5NSLog(@"%d", ageNumber);67[xiaoqiang setScore:98.5];8floatscoreNumber =[xiaoqiang Score];9NSLog(@"%.2f", scoreNumber)...
xywh2xyxy(bbox) # 获取每个边界框的最大分数和对应的类 score, cls = scores[i].max(-1, keepdim=True) # 根据置信度过滤边界框 idx = score.squeeze(-1) > self.args.conf # 如果指定了类,则进一步过滤 if self.args.classes is not None: idx = (cls == torch.tensor(self.args.classes, ...
8 Process: myApp [15626] Path: /private/var/containers/Bundle/Application/3DE5CCD7-C6B5-45AA-90B7-54FF3B1C8762/myApp.app/myApp Identifier: com.myApp Version: 6.2.7 (6.2.7) AppStoreTools: 14A305 AppVariant: 1:iPhone11,8:13 Code Type: ARM-64 (Native) Role: Foreground Parent Process:...
- (void)gestureRecognized:(DollarPGestureRecognizer *)sender { DollarResult *result = [sender result]; [resultLabel setText:[NSString stringWithFormat:@"Result: %@ (Score: %.2f)", [result name], [result score]]]; } Since the recognizer does not continuously calculate possible gestures, you...