NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE Handle passed is not a physical GPU handle. NVAPI_INCOMPATIBLE_STRUCT_VERSION Structure version is not supported. NVAPI_INVALID_ARGUMENT - argument does not meet specified requirements NVAPI_ARGUMENT_EXCEED_MAX_SIZE - an argument exceeds the maximum ◆ NvAPI_...
//! \retval ::NVAPI_NOT_SUPPORTED The API is not supported on the current operating system or gpu. //! \retval ::NVAPI_OUT_OF_MEMORY There wasn't sufficient memory to complete the call. //! \retval ::NVAPI_INVALID_POINTER An invalid pointer was passed as an argument. ...
NvU32 isST2084EotfSupported :1; // HDMI2.0a traditional HDR gamma (CEA861.3). // Boolean: 0 = not supported, 1 = supported; NvU32 isTraditionalHdrGammaSupported :1; // Extended Dynamic Range on SDR displays. // Boolean: 0 = not supported, 1 = supported; NvU32 isEdrSupported :1; ...
C_NV_MOSAIC_SUPPORTED_TOPO_INFO_V2 C_NV_MRS_CUSTOM_CONFIG_V1 C_NV_MRS_INSTANCED_STEREO_CONFIG_V1 C_NV_MULTIGPU_CAPS_V1 C_NV_MULTIGPU_CAPS_V2 C_NV_MULTIVIEW_PARAMS_V1 C_NV_PHYSICAL_GPU_HANDLE_DATA C_NV_PHYSICAL_GPUS C_NV_PIXEL_SHADING_RATE_SAMPLE_ORDER_TABLE_V1 ...
Getting supported topologies for mosaic 0 1157 2015 年12 月 7 日 VR SLI & Copying data across GPU's 0 839 2015 年12 月 1 日 NvAPI_DISP_GetTiming returning NVAPI_ERROR 0 1364 2015 年11 月 30 日 What are the utilization "domains" for NvAPI_GPU_GetDynamicPstatesInfoEx? 0 17...
nvapi.h Operating System The current version of NvAPI is supported on Windows XP, Windows Vista and later, both 32-bit and 64-bit architectures. Some API calls are OS specific - see the individual calls for OS support information. NVIDIA Graphics Driver Version ...
By returningno-implementationnot-supported, it doesn't call the other DRS functions. For safety we might consider to add those others as well because if it calls such a function, it explodes. I figured when playing with the return code. But from very brief testing this PR seems sufficient....
nvapi.h Operating System The current version of NvAPI is supported on Windows XP, Windows Vista and later, both 32-bit and 64-bit architectures. Some API calls are OS specific - see the individual calls for OS support information. NVIDIA Graphics Driver Version ...
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header...
VSYNCVRRCONTROL_NOTSUPPORTED, }; EValues_VSYNC_BEHAVIOR_FLAGS g_valuesVSYNC_BEHAVIOR_FLAGS[VSYNC_BEHAVIOR_FLAGS_NUM_VALUES] = { VSYNC_BEHAVIOR_FLAGS_NONE, VSYNC_BEHAVIOR_FLAGS_DEFAULT, VSYNC_BEHAVIOR_FLAGS_IGNORE_FLIPINTERVAL_MULTIPLE, }; EValues_WKS_API_STEREO_EYES_EXCHANGE g_...