15A, the roster selections by user playing the fantasy sports game (user roster data) are sent from the presentation device of the user through the network connection 154 between the application 153 and the gaming engine 158. The data received by the gaming engine will include the ID number f...
For example, one computing device might save and verify login information (as detailed below), while another might monitor game play via the gaming devices.As described in more detail below, at one or more times a presentation device 22 and the activity management server 24 are linked by a ...