Fictitious Self-Play in Extensive-Form Games解析(DRAFT) 这篇论文发表在ICML 2015,是本人的毕业课题的基础之一。之前一直希望能将其系统的总结一下,但由于需要的前置知识较多,很难处理详略,最近又需要找工作,因此暂且吧一部分内容发出来。 首… 沃克 Potential Game(位势博弈) 本文主要分为三个部分,potential g...
【简读】Learning to Compute Approximate Nash Equilibrium for Normal-form Games 20210818 第28篇 arxiv.org/pdf/2108.07472.pdf本文属于博弈论领域,旨在解决 multi-player normal-form game 的纳什均衡 (Nash Equilibrium,下简称 NE) 求解问题。在讲具体内容之前,我对… Zehao...发表于ML Th... 论文:Continuous...
Accordingly, all smooth supermodular games have the weak FIP property described in the Convergence subsection (p. 509). Friedman and Mezzetti [25] present a modified better response dynamic, here called a random better response dynamic, that assumes the normal form game has weak FIP. In the ...
Normal Form Games 来自 Springer 喜欢 0 阅读量: 18 作者: B Bruin 摘要: Epistemic characterisation theorems uncover the epistemic assumptions that underlie game-theoretic solution concepts. Their antecedents contain statements involving players' beliefs, preferences and r 关键词: Candidate valence Down...
Epistemic characterisation theorems uncover the epistemic assumptions that underlie game-theoretic solution concepts. Their antecedents contain statements involving players' beliefs, preferences and rdoi:10.1007/978-1-4020-9906-9_2Boudewijn BruinSpringer NetherlandsExplaining Games...
This paper presents a neural network model developed to simulate the endogenous emergence of bounded-rational behavior in normal-form games. There exists an algorithm which, if learnt by a neural network, would enable it to perfectly select Nash equilibria in never before seen games. However, find...
Using data on one-shot games, we investigate the assumption that players respond to underlying expectations about their opponent's behavior. In our laboratory experiments, subjects play a set of 14 two-person 3x3 games, and state first order beliefs about their opponent'sbehavior. The sets of ...
Using data on one-shot games, we investigate whether players' actions can be viewed as responses to underlying expectations about their opponent's behaviour. In our laboratory experiments, subjects play a set of 14 two-person 3 × 3 games and state beliefs about which actions they expect their...
Evolutionary Stability and Dynamic Stability in a Class of Evolutionary Normal Form Games A complete game theoretical and dynamical analysis is given for a dass of evolutionary normal form games which are called 'RSP—games' since they include the well—known 'Rock—ScissorsPaper' game. RSP—games...
对于一个 N-player normal-form game,在给定了各个player 的 action space Ai 之后,要想唯一确定一个game,我们只需要知道它的 utility function(我们可以理解为得分表),即每个 player在确定了自己的动作之后,这个game会给每一个player打多少分。而一个纳什均衡点,意味着,对于任何一个player,在其余 N−1 个...