The project was started as a part of the thread"Simple Node Editor"in may 2015 bySeneral. Big thanks toBaste Nesse Buaneswho helped to set up this repository initially, without his help the framework could not have expanded to the point where it is now! Also, thanks toVexe, who has ...
It features easy bindings to C/C++, package management, and a cool interface. Spkgen particle engine editor Spkgen is an editor for the SPARK particles engine using a node-based interface to create particles effects for games.About Qt Node Editor. Dataflow programming framework Resources Readme...
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Connections transfer data from the output (source) of the first node to the input (sink) of the second one. NodeEditor framework is a Visual Dataflow Programming tool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place...
NodeEditor framework is a Visual Dataflow Programming tool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place in DataModels and Nodes. The model computing is triggered upon arriving of any new input data. The computed re...
Connections transfer data from the output (source) of the first node to the input (sink) of the second one. NodeEditor framework is a Visual Dataflow Programming tool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place...
NodeEditor framework is a Visual Dataflow Programming tool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place in DataModels and Nodes. The model computing is triggered upon arriving of any new input data. The computed re...
NodeEditorframework is a VisualDataflow Programmingtool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place in DataModels and Nodes. The model computing is triggered upon arriving of any new input data. The computed result...
NodeEditor framework is a Visual Dataflow Programming tool. A library client defines models and registers them in the data model registry. Further work is driven by events taking place in DataModels and Nodes. The model computing is triggered upon arriving of any new input data. The computed re...
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity - Updated UndoPro to latest version · Seneral/Node_Editor_Framework@b558cdf